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There are 5 messages in this issue.
Topics in this digest:
1. Re: Duh question
From: jeffchri@microsoft.com
2. RE: Duh question
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
3. RE: Duh question
From: "Jeff Chrisope" <jeffchri@microsoft.com>
4. Tau
From: "Jon Beatty" <noj@bigfoot.com>
5. Comp group % max & validation question
From: woodywalton@hotmail.com
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Mon, 17 Sep 2001 16:37:36 -0000
From: jeffchri@microsoft.com
Subject: Re: Duh question
--- In armybuilder@y..., Colen 'Skrillboy' McAlister <demandred@s...>
wrote:
<snipped -- various bits of good advice>
All good info, Colen -- thanks. I was actually planning on having to
touch all the data files. My problem, however, is that I don't HAVE
the uncompiled Warmaster data files. So here is the newbie part of
the question again: how do I get them? Do I have to decompile the
compiled data files, or do I try to get the source files from the
owner of the Warmaster data files, or ...?
Thanks,
J
ps apologies if this has already been sent ... my browser has been
misbehaving horribly recently
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Mon, 17 Sep 2001 23:41:03 +0100
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
Subject: RE: Duh question
At 21:04 16/09/2001 -0700, you wrote:
>That makes sense ... but the real duh question from my post: do I need to
>get the source data files (as text files) somehow, from someone, or can I
>decompile the .wrm (compiled data) files somehow?
You can load the .wrm files into ABCreator (obviously), or you should be
able to use the 'Save to text' option on the File menu to convert them to text.
--
Colen 'Skrillboy' McAlister, demandred@skrill.org
http://www.skrill.org/, http://www.incompetence-central.co.uk/
1 = 2, for large values of 1.
________________________________________________________________________
________________________________________________________________________
Message: 3
Date: Tue, 18 Sep 2001 12:10:54 -0700
From: "Jeff Chrisope" <jeffchri@microsoft.com>
Subject: RE: Duh question
Can't change stat names within ABCreator, so I need the Save to text
option -- which is disabled, so I'm assuming this puppy is locked.
Does *anybody* have the source files for the compiled .wrm files?
-----Original Message-----
From: Colen 'Skrillboy' McAlister [mailto:demandred@skrill.org]
Sent: Monday, September 17, 2001 3:41 PM
To: ab@support.wolflair.com
Subject: RE: [AB] Duh question
At 21:04 16/09/2001 -0700, you wrote:
>That makes sense ... but the real duh question from my post: do I need
>to
>get the source data files (as text files) somehow, from someone, or can
I
>decompile the .wrm (compiled data) files somehow?
You can load the .wrm files into ABCreator (obviously), or you should be
able to use the 'Save to text' option on the File menu to convert them
to text.
--
Colen 'Skrillboy' McAlister, demandred@skrill.org
http://www.skrill.org/, http://www.incompetence-central.co.uk/
1 = 2, for large values of 1.
To unsubscribe from this group, email
armybuilder-unsubscribe@egroups.com
Your use of Yahoo! Groups is subject to
http://docs.yahoo.com/info/terms/
________________________________________________________________________
________________________________________________________________________
Message: 4
Date: Tue, 18 Sep 2001 21:40:49 -0000
From: "Jon Beatty" <noj@bigfoot.com>
Subject: Tau
Not sure if this has been asked yet but is anyone doing the Tau
for armybuilder? And if so, when could we expect it out?
J.B.
________________________________________________________________________
________________________________________________________________________
Message: 5
Date: Wed, 19 Sep 2001 00:48:13 -0000
From: woodywalton@hotmail.com
Subject: Comp group % max & validation question
All,
In general, if a comp group is set to a max of x% is the validation
supposed to trigger when that maximum % is reached, exceeded, or
both? I have many percentage based maximums defined for comp groups
in my datafiles and some are triggered when they reach the exact %
and have not gone over. The default text for the validation message
states "Composition group 'name' does not satisfy requirements
(<=x%)" The issue is that the comp group is actually in agreement
with the expression 'less than or equal to x percent' because it is
equal to x percent.
Thanks,
Woody
________________________________________________________________________
________________________________________________________________________
Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
Get your FREE credit report with a FREE CreditCheck
Monitoring Service trial
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---------------------------------------------------------------------~->
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------------------------------------------------------------------------
There are 5 messages in this issue.
Topics in this digest:
1. Re: Duh question
From: jeffchri@microsoft.com
2. RE: Duh question
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
3. RE: Duh question
From: "Jeff Chrisope" <jeffchri@microsoft.com>
4. Tau
From: "Jon Beatty" <noj@bigfoot.com>
5. Comp group % max & validation question
From: woodywalton@hotmail.com
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Mon, 17 Sep 2001 16:37:36 -0000
From: jeffchri@microsoft.com
Subject: Re: Duh question
--- In armybuilder@y..., Colen 'Skrillboy' McAlister <demandred@s...>
wrote:
<snipped -- various bits of good advice>
All good info, Colen -- thanks. I was actually planning on having to
touch all the data files. My problem, however, is that I don't HAVE
the uncompiled Warmaster data files. So here is the newbie part of
the question again: how do I get them? Do I have to decompile the
compiled data files, or do I try to get the source files from the
owner of the Warmaster data files, or ...?
Thanks,
J
ps apologies if this has already been sent ... my browser has been
misbehaving horribly recently
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Mon, 17 Sep 2001 23:41:03 +0100
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
Subject: RE: Duh question
At 21:04 16/09/2001 -0700, you wrote:
>That makes sense ... but the real duh question from my post: do I need to
>get the source data files (as text files) somehow, from someone, or can I
>decompile the .wrm (compiled data) files somehow?
You can load the .wrm files into ABCreator (obviously), or you should be
able to use the 'Save to text' option on the File menu to convert them to text.
--
Colen 'Skrillboy' McAlister, demandred@skrill.org
http://www.skrill.org/, http://www.incompetence-central.co.uk/
1 = 2, for large values of 1.
________________________________________________________________________
________________________________________________________________________
Message: 3
Date: Tue, 18 Sep 2001 12:10:54 -0700
From: "Jeff Chrisope" <jeffchri@microsoft.com>
Subject: RE: Duh question
Can't change stat names within ABCreator, so I need the Save to text
option -- which is disabled, so I'm assuming this puppy is locked.
Does *anybody* have the source files for the compiled .wrm files?
-----Original Message-----
From: Colen 'Skrillboy' McAlister [mailto:demandred@skrill.org]
Sent: Monday, September 17, 2001 3:41 PM
To: ab@support.wolflair.com
Subject: RE: [AB] Duh question
At 21:04 16/09/2001 -0700, you wrote:
>That makes sense ... but the real duh question from my post: do I need
>to
>get the source data files (as text files) somehow, from someone, or can
I
>decompile the .wrm (compiled data) files somehow?
You can load the .wrm files into ABCreator (obviously), or you should be
able to use the 'Save to text' option on the File menu to convert them
to text.
--
Colen 'Skrillboy' McAlister, demandred@skrill.org
http://www.skrill.org/, http://www.incompetence-central.co.uk/
1 = 2, for large values of 1.
To unsubscribe from this group, email
armybuilder-unsubscribe@egroups.com
Your use of Yahoo! Groups is subject to
http://docs.yahoo.com/info/terms/
________________________________________________________________________
________________________________________________________________________
Message: 4
Date: Tue, 18 Sep 2001 21:40:49 -0000
From: "Jon Beatty" <noj@bigfoot.com>
Subject: Tau
Not sure if this has been asked yet but is anyone doing the Tau
for armybuilder? And if so, when could we expect it out?
J.B.
________________________________________________________________________
________________________________________________________________________
Message: 5
Date: Wed, 19 Sep 2001 00:48:13 -0000
From: woodywalton@hotmail.com
Subject: Comp group % max & validation question
All,
In general, if a comp group is set to a max of x% is the validation
supposed to trigger when that maximum % is reached, exceeded, or
both? I have many percentage based maximums defined for comp groups
in my datafiles and some are triggered when they reach the exact %
and have not gone over. The default text for the validation message
states "Composition group 'name' does not satisfy requirements
(<=x%)" The issue is that the comp group is actually in agreement
with the expression 'less than or equal to x percent' because it is
equal to x percent.
Thanks,
Woody
________________________________________________________________________
________________________________________________________________________
Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/