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There are 5 messages in this issue.
Topics in this digest:
1. AB Skins
From: "David" <cyboarg@yahoo.com>
2. Re: AB Skins
From: Rob Bowes <rob@wolflair.com>
3. Imperial Jet Bikes
From: Gord Adam <lasverin@yahoo.com>
4. Re: Imperial Jet Bikes
From: "Shawn Campbell" <shawn@electricstitch.com>
5. Re: Necromunda
From: "Russell Sparkes" <rjs@inorbit.com>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Fri, 27 Jul 2001 21:56:34 -0000
From: "David" <cyboarg@yahoo.com>
Subject: AB Skins
Okay...
Now that I've totally changed up the skin of my AB, how do I put it
back to the original or make my own?
Cy
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Fri, 27 Jul 2001 16:22:35 -0700
From: Rob Bowes <rob@wolflair.com>
Subject: Re: AB Skins
The skin is loaded from the file "altgfx.dll" in the AB directory. If you
delete that file, AB will use teh standard skin it ships with. If want to
customize a skin of your own, you need to edit contents of the "altgfx.dll"
file with an appropriate resource editor. Informaton on creating your own
skin can be found on the web-site under the Cool Extras section.
Thanks, Rob
At 09:56 PM 7/27/2001 +0000, you wrote:
>Okay...
>Now that I've totally changed up the skin of my AB, how do I put it
>back to the original or make my own?
>
>Cy
________________________________________________________________________
________________________________________________________________________
Message: 3
Date: Fri, 27 Jul 2001 18:45:57 -0700 (PDT)
From: Gord Adam <lasverin@yahoo.com>
Subject: Imperial Jet Bikes
Hi,
I'm new to this list, so if my question has been asked
before, or seems basic, please bear with me.
I bought Army Builder for my 11 year old son who is an
avid Warhammer 40K player so that he can calculate his
armies easier and get the constructions correct and it
works great. I'm asking this question for him.
In the GW Troll magazine #41, an Ash Waste Gaurd army
is shown, complete with Jetbikes (which he has 2 of).
I would like to be able to include these Jetbikes in
AB for Imperial units, but have not had any luck. I
seem to keep running into a number of errors, and I'm
no computer programmer, so it's become quite
frustrating. I've tried modifying both Space Marine
Bikes and Eldar Jet bikes
So here are the questions. Is there a simple way to
create and include these Jetbikes as Imperial units?
Also, is it something that would be considered as an
addition in a future AB 40K army release?
If you've taken the time to read through all this, my
thanks.
Gord Adam
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________________________________________________________________________
________________________________________________________________________
Message: 4
Date: Fri, 27 Jul 2001 20:40:18 -0700
From: "Shawn Campbell" <shawn@electricstitch.com>
Subject: Re: Imperial Jet Bikes
----- Original Message -----
From: "Gord Adam" <lasverin@yahoo.com>
> In the GW Troll magazine #41, an Ash Waste Gaurd army
> is shown, complete with Jetbikes (which he has 2 of).
> I would like to be able to include these Jetbikes in
> AB for Imperial units, but have not had any luck. I
Use them as "Rough Riders".
-Shawn
________________________________________________________________________
________________________________________________________________________
Message: 5
Date: Sat, 28 Jul 2001 06:52:39 -0000
From: "Russell Sparkes" <rjs@inorbit.com>
Subject: Re: Necromunda
--- In armybuilder@y..., "Steve Prince" <dracule@h...> wrote:
> Scavvie gang members are backwards...IE gangers list
Scaly...Heavy list
> Scavvy....these are just a few that I ran into...
Ah, you are talking about the Composition reports... That makes
absolutely NO difference to the operation of the files (and was only
added in 7.4 as an extra "report" type feature) I have fixed it for
v7.5...
I hardly think those two items (only one really) rank as "a ton of
bugs", what are the rest? If I don't know about 'em, I cant fix 'em!
Cheers,
Russell.
----
Russell Sparkes - rjs@inorbit.com - http://www.freecfm.com/r/rjs
"Experience is what you get just after you needed it" - Unknown
________________________________________________________________________
________________________________________________________________________
Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
Small business owners...
Tell us what you think!
http://us.click.yahoo.com/vO1FAB/txzCAA/ySSFAA/IMSolB/TM
---------------------------------------------------------------------~->
To unsubscribe from this group, email
armybuilder-unsubscribe@egroups.com
------------------------------------------------------------------------
There are 5 messages in this issue.
Topics in this digest:
1. AB Skins
From: "David" <cyboarg@yahoo.com>
2. Re: AB Skins
From: Rob Bowes <rob@wolflair.com>
3. Imperial Jet Bikes
From: Gord Adam <lasverin@yahoo.com>
4. Re: Imperial Jet Bikes
From: "Shawn Campbell" <shawn@electricstitch.com>
5. Re: Necromunda
From: "Russell Sparkes" <rjs@inorbit.com>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Fri, 27 Jul 2001 21:56:34 -0000
From: "David" <cyboarg@yahoo.com>
Subject: AB Skins
Okay...
Now that I've totally changed up the skin of my AB, how do I put it
back to the original or make my own?
Cy
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Fri, 27 Jul 2001 16:22:35 -0700
From: Rob Bowes <rob@wolflair.com>
Subject: Re: AB Skins
The skin is loaded from the file "altgfx.dll" in the AB directory. If you
delete that file, AB will use teh standard skin it ships with. If want to
customize a skin of your own, you need to edit contents of the "altgfx.dll"
file with an appropriate resource editor. Informaton on creating your own
skin can be found on the web-site under the Cool Extras section.
Thanks, Rob
At 09:56 PM 7/27/2001 +0000, you wrote:
>Okay...
>Now that I've totally changed up the skin of my AB, how do I put it
>back to the original or make my own?
>
>Cy
________________________________________________________________________
________________________________________________________________________
Message: 3
Date: Fri, 27 Jul 2001 18:45:57 -0700 (PDT)
From: Gord Adam <lasverin@yahoo.com>
Subject: Imperial Jet Bikes
Hi,
I'm new to this list, so if my question has been asked
before, or seems basic, please bear with me.
I bought Army Builder for my 11 year old son who is an
avid Warhammer 40K player so that he can calculate his
armies easier and get the constructions correct and it
works great. I'm asking this question for him.
In the GW Troll magazine #41, an Ash Waste Gaurd army
is shown, complete with Jetbikes (which he has 2 of).
I would like to be able to include these Jetbikes in
AB for Imperial units, but have not had any luck. I
seem to keep running into a number of errors, and I'm
no computer programmer, so it's become quite
frustrating. I've tried modifying both Space Marine
Bikes and Eldar Jet bikes
So here are the questions. Is there a simple way to
create and include these Jetbikes as Imperial units?
Also, is it something that would be considered as an
addition in a future AB 40K army release?
If you've taken the time to read through all this, my
thanks.
Gord Adam
__________________________________________________
Do You Yahoo!?
Make international calls for as low as $.04/minute with Yahoo! Messenger
http://phonecard.yahoo.com/
________________________________________________________________________
________________________________________________________________________
Message: 4
Date: Fri, 27 Jul 2001 20:40:18 -0700
From: "Shawn Campbell" <shawn@electricstitch.com>
Subject: Re: Imperial Jet Bikes
----- Original Message -----
From: "Gord Adam" <lasverin@yahoo.com>
> In the GW Troll magazine #41, an Ash Waste Gaurd army
> is shown, complete with Jetbikes (which he has 2 of).
> I would like to be able to include these Jetbikes in
> AB for Imperial units, but have not had any luck. I
Use them as "Rough Riders".
-Shawn
________________________________________________________________________
________________________________________________________________________
Message: 5
Date: Sat, 28 Jul 2001 06:52:39 -0000
From: "Russell Sparkes" <rjs@inorbit.com>
Subject: Re: Necromunda
--- In armybuilder@y..., "Steve Prince" <dracule@h...> wrote:
> Scavvie gang members are backwards...IE gangers list
Scaly...Heavy list
> Scavvy....these are just a few that I ran into...
Ah, you are talking about the Composition reports... That makes
absolutely NO difference to the operation of the files (and was only
added in 7.4 as an extra "report" type feature) I have fixed it for
v7.5...
I hardly think those two items (only one really) rank as "a ton of
bugs", what are the rest? If I don't know about 'em, I cant fix 'em!
Cheers,
Russell.
----
Russell Sparkes - rjs@inorbit.com - http://www.freecfm.com/r/rjs
"Experience is what you get just after you needed it" - Unknown
________________________________________________________________________
________________________________________________________________________
Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/