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Digest Number 323

  • Thread starter Thread starter armybuilder at yahoogroup
  • Start date Start date
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There are 7 messages in this issue.

Topics in this digest:

1.
From: Lee Adam Brooks <lab09@uow.edu.au>
2. regarding the mutations for tyranids
From: "Steve Prince" <dracule@home.com>
3. Re:
From: freds67@aol.com
4. Re: regarding the mutations for tyranids
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
5. The amazing invulnerable Tyranid
From: Doug Downham <kryos@rocketmail.com>
6. Re: The amazing invulnerable Tyranid
From: Doug Downham <kryos@rocketmail.com>
7. AW: Re: Chaos Cult Termie Troopie
From: "Dieter Passchier" <Dieter.Passchier@Embdena.de>


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Message: 1
Date: Mon, 05 Mar 2001 09:11:25 +1000
From: Lee Adam Brooks <lab09@uow.edu.au>
Subject:

hi,

i was wondering with the mordheim files, it says in the design
information that the bretonnians get 5gc sword on warband creation,
but there is no option to allow you to implement this fact. unless i
missed something, the only sword that you can add is the normal 10gc
sword.
can someone help me out with this?

Lee


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Message: 2
Date: Sun, 4 Mar 2001 17:19:23 -0500
From: "Steve Prince" <dracule@home.com>
Subject: regarding the mutations for tyranids

Just curious Colin as to why the stats do not change when you mutate a
creature with the exceptional size....




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Message: 3
Date: Sun, 4 Mar 2001 18:06:37 EST
From: freds67@aol.com
Subject: Re:

If I remember right, that was a typo in the Town Crier, and their swords
should cost 10gc. Same with the beastmen.

Fred

<< hi,

i was wondering with the mordheim files, it says in the design
information that the bretonnians get 5gc sword on warband creation,
but there is no option to allow you to implement this fact. unless i
missed something, the only sword that you can add is the normal 10gc
sword.
can someone help me out with this?

Lee >>


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Message: 4
Date: Sun, 04 Mar 2001 23:19:32 +0000
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
Subject: Re: regarding the mutations for tyranids

At 17:19 04/03/2001 -0500, you wrote:
>Just curious Colin as to why the stats do not change when you mutate a
>creature with the exceptional size....

They get *s beside them, IIRC. It's because if you took an Exceptional Size
mutant in, say, a brood of termagants, the extra stats wouldn't apply to
every model - just that mutant. Thus, we want to highlight that there's
something odd about them, but not imply that the entire group is St1989 or
whatever horrific value it might be.



--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time



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Message: 5
Date: Sun, 4 Mar 2001 21:02:55 -0800 (PST)
From: Doug Downham <kryos@rocketmail.com>
Subject: The amazing invulnerable Tyranid

Colin,

I think there's a slight error in the WH40K files. I'm pretty sure that
Warp Field and extended Carapace shouldn't stack the give a Tyrant a 1+
Aromor Save......

=====
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Kein Mitleid Für MicroSoft

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Message: 6
Date: Sun, 4 Mar 2001 21:07:20 -0800 (PST)
From: Doug Downham <kryos@rocketmail.com>
Subject: Re: The amazing invulnerable Tyranid

Oops, sorry for misspelling your name, Colen.....


=====
Kein Mitleid Für Die Mehrheit
Kein Mitleid Für MicroSoft

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Get email at your own domain with Yahoo! Mail.
http://personal.mail.yahoo.com/


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Message: 7
Date: Mon, 5 Mar 2001 08:34:05 +0100
From: "Dieter Passchier" <Dieter.Passchier@Embdena.de>
Subject: AW: Re: Chaos Cult Termie Troopie

Hello!

Are there any plans to include the new warbands (Town Cryer #12) into the
files, Colen?

Thanks,

Dieter



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