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Digest Number 283

  • Thread starter Thread starter armybuilder at egroups.co
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There are 10 messages in this issue.

Topics in this digest:

1. Another 'How do you...' question
From: "Chris Manos" <cmanos@crt.xerox.com>
2. Re: Another 'How do you...' question
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
3. Re: Another 'How do you...' question
From: Rob Bowes <rob@wolflair.com>
4. New file uploaded to armybuilder
From: <armybuilder@egroups.com>
5. Re: New file uploaded to armybuilder
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
6. BFG Bugs and Necrons are comming
From: "Jon Beatty" <noj@bigfoot.com>
7. New file uploaded to armybuilder
From: <armybuilder@egroups.com>
8. 40k Data Error
From: "Toller Madsen" <groups@tbaytel.net>
9. Re: 40k Data Error
From: doublenot7@aol.com
10. Re: 40k Data Error
From: freds67@aol.com


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Message: 1
Date: Tue, 23 Jan 2001 16:32:24 -0000
From: "Chris Manos" <cmanos@crt.xerox.com>
Subject: Another 'How do you...' question

Alright.

I've got a file with two scenarios (one and two) and three races (ra,
rb, and rc). ra and rb are allowed in scenario one. rb and rc are
allowed in scenario two.

I've figured out how to restrict units, options and items to
different scenarios, but restricting races by scenario is proving an
interresting problem.

I have tried adding the Special Attribute 'hide:mode=one' to the
race, but I get an error. If I change it to 'hide:-mode=one' I don't
get an error in ABC, but When I go into AB and try to open the files,
I get an Illegal Op Error.

I've tried defining an augment to the race as well with the same
results.

I've looked through all the Race Attributes and 'hide' seems to be
the only one that would restrict a race on the basis of scenario.

Any ideas on where to go from here?

Thanks

Chris



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Message: 2
Date: Tue, 23 Jan 2001 20:15:00 +0000
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
Subject: Re: Another 'How do you...' question

At 16:32 23/01/01 +0000, you wrote:
>Alright.
>
>I've got a file with two scenarios (one and two) and three races (ra,
>rb, and rc). ra and rb are allowed in scenario one. rb and rc are
>allowed in scenario two.

>I've figured out how to restrict units, options and items to
>different scenarios, but restricting races by scenario is proving an
>interresting problem.
>
>I have tried adding the Special Attribute 'hide:mode=one' to the
>race, but I get an error. If I change it to 'hide:-mode=one' I don't
>get an error in ABC, but When I go into AB and try to open the files,
>I get an Illegal Op Error.
>
>I've tried defining an augment to the race as well with the same
>results.
>
>I've looked through all the Race Attributes and 'hide' seems to be
>the only one that would restrict a race on the basis of scenario.
>
>Any ideas on where to go from here?

You can't restrict races by mode - it's really the other way around :)

Define scenario two as mode:whatever-legal=!race=ra. This will stop it
appearing for the race 'ra'.


--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time



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Message: 3
Date: Tue, 23 Jan 2001 13:05:13 -0800
From: Rob Bowes <rob@wolflair.com>
Subject: Re: Another 'How do you...' question

There is no way to make the race dependent on the mode, since the logic is
reversed internally (i.e. the mode is dependent on the race). The solution
is to specify that the mode is only available for the specific races it
applies to. If the user selects race ra, only scenario one is displayed. If
he selects race rc, only scenario two is displayed. Does that help?

BTW, the "hide" attribute on races is intended solely for the creation of
"base class" races that other races inherit from and don't actually exist
themselves.

Thanks, Rob


At 04:32 PM 1/23/01 +0000, you wrote:
>Alright.
>
>I've got a file with two scenarios (one and two) and three races (ra,
>rb, and rc). ra and rb are allowed in scenario one. rb and rc are
>allowed in scenario two.
>
>I've figured out how to restrict units, options and items to
>different scenarios, but restricting races by scenario is proving an
>interresting problem.
>
>I have tried adding the Special Attribute 'hide:mode=one' to the
>race, but I get an error. If I change it to 'hide:-mode=one' I don't
>get an error in ABC, but When I go into AB and try to open the files,
>I get an Illegal Op Error.
>
>I've tried defining an augment to the race as well with the same
>results.
>
>I've looked through all the Race Attributes and 'hide' seems to be
>the only one that would restrict a race on the basis of scenario.
>
>Any ideas on where to go from here?
>
>Thanks
>
>Chris


---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (650) 726-9689
Lone Wolf Development www.wolflair.com



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Message: 4
Date: 23 Jan 2001 21:28:02 -0000
From: <armybuilder@egroups.com>
Subject: New file uploaded to armybuilder


Hello,

This email message is a notification to let you know that
a file has been uploaded to the Files area of the armybuilder
group.

File : /ABfiles.zip
Uploaded by : Syksrep159@cs.com
Description : AB files for 40K, WFB(minus new Dwarves) and Blood Bowl.

You can access this file at the URL

http://www.egroups.com/files/armybuilder/ABfiles.zip

To learn more about eGroups file sharing, please visit

http://www.egroups.com/help/files.html


Regards,

Syksrep159@cs.com






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Message: 5
Date: Tue, 23 Jan 2001 22:06:54 +0000
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
Subject: Re: New file uploaded to armybuilder

At 21:28 23/01/01 +0000, you wrote:

>Hello,
>
>This email message is a notification to let you know that
>a file has been uploaded to the Files area of the armybuilder
>group.
>
> File : /ABfiles.zip
> Uploaded by : Syksrep159@cs.com
> Description : AB files for 40K, WFB(minus new Dwarves) and Blood Bowl.
>
>You can access this file at the URL
>
>http://www.egroups.com/files/armybuilder/ABfiles.zip

Please don't put AB files up here - leave them on the AB files group, where
they belong. :(



--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time



________________________________________________________________________
________________________________________________________________________

Message: 6
Date: Tue, 23 Jan 2001 23:50:04 -0000
From: "Jon Beatty" <noj@bigfoot.com>
Subject: BFG Bugs and Necrons are comming

A BFG update will be out before the end of the week to include all new
races and units.

Jon Beatty



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Message: 7
Date: 24 Jan 2001 03:13:06 -0000
From: <armybuilder@egroups.com>
Subject: New file uploaded to armybuilder


Hello,

This email message is a notification to let you know that
a file has been uploaded to the Files area of the armybuilder
group.

File : /Battle Fleet Gothic/BFG.zip
Uploaded by : cbytes@avicom.net
Description : BFG,Tyranids, Hammer Class Battle Kroozer(orks) & Imperial Jovian Class Battle Cruiser from BFG mag

You can access this file at the URL

http://www.egroups.com/files/armybuilder/Battle+Fleet+Gothic/BFG.zip

To learn more about eGroups file sharing, please visit

http://www.egroups.com/help/files.html


Regards,

cbytes@avicom.net






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Message: 8
Date: Tue, 23 Jan 2001 22:17:48 -0500
From: "Toller Madsen" <groups@tbaytel.net>
Subject: 40k Data Error

In case it hasn't been brought to your attention The Dark Angels Rosters all show Add Apothecary and Add Techmarine for each squad type (I.E Assault Squads, Devastator Squads..ect..ect)

Just to let you know,

Toller Madsen
tmadsen@tbaytel.net
toller@hillcity-comics.com

Do you button then zip, or zip then button..
Button and Zip....Button and Zip
"Words to live by from Babylon 5"


[This message contained attachments]



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Message: 9
Date: Tue, 23 Jan 2001 23:09:12 EST
From: doublenot7@aol.com
Subject: Re: 40k Data Error

In a message dated 1/23/01 9:34:27 PM Central Standard Time,
groups@tbaytel.net writes:


> The Dark Angels Rosters all show Add Apothecary and Add Techmarine for each
> squad type (I.E Assault Squads, Devastator Squads..ect..ect)


That is because you may detach a Techie or Apothecary from a Command Squad to
another squad.

Darren


[This message contained attachments]



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Message: 10
Date: Wed, 24 Jan 2001 00:17:35 EST
From: freds67@aol.com
Subject: Re: 40k Data Error

As per a White Dwarf Chapter Approved article, incase you were confused as to
where that ruling came from. I can't tell you which issue right now, as I'm
at work.

Fred

<< > The Dark Angels Rosters all show Add Apothecary and Add Techmarine for
each
> squad type (I.E Assault Squads, Devastator Squads..ect..ect)


That is because you may detach a Techie or Apothecary from a Command Squad
to
another squad.

Darren
>>


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