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Digest Number 261

  • Thread starter Thread starter armybuilder at egroups.co
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There are 5 messages in this issue.

Topics in this digest:

1. Resolution
From: "Jon Beatty" <noj@bigfoot.com>
2. Need archive of WHF
From: joseignacio.nov@terra.es
3. Re: Need archive of WHF
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
4. Revised B5W Fleet Action files finished
From: Mathias Gehl <mgehl@home.com>
5. VDR corrections
From: "Lars Gottlieb" <larsgottlieb@forum.dk>


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Message: 1
Date: Mon, 01 Jan 2001 17:52:14 -0000
From: "Jon Beatty" <noj@bigfoot.com>
Subject: Resolution

Well, now that the holidays are over I guess I'll get to
updating the BFG files. I should have 'em up in a week or
so. Sorry for the long delay.

Jon



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Message: 2
Date: Tue, 02 Jan 2001 01:09:06 -0000
From: joseignacio.nov@terra.es
Subject: Need archive of WHF

Hi, may anyone of you send mi de archives to use armybuilder 2.0 in
order to create WH Fantasy rosters??

Im new and dont know who to get it.

Thanks a lot



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Message: 3
Date: Tue, 02 Jan 2001 01:38:45 +0000
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
Subject: Re: Need archive of WHF

At 01:09 02/01/2001 +0000, you wrote:
>Hi, may anyone of you send mi de archives to use armybuilder 2.0 in
>order to create WH Fantasy rosters??
>
>Im new and dont know who to get it.

Start Army Builder, make sure you're connected to the internet and click
the 'locate file button'. Then find the Warhammer files, click on them and
click 'download'.


--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time



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Message: 4
Date: Mon, 01 Jan 2001 20:10:24 -0800
From: Mathias Gehl <mgehl@home.com>
Subject: Revised B5W Fleet Action files finished

I've just posted a revised (v2.0) set of datafiles for Agents of
Gaming's B5W Fleet Action on the ab-files@egroups.com files section.

Rob, I'd like these posted to the wolflair website, so if you could do
that or tell me what to do, I'd appreciate it.

The things I couldn't get working:
-The number of units allowed in one of the composition groups is a
function of one of the army leader's stats (the acmp attribute doesn't
seem to support calculated expressions).

-I'm using the list attribute to choose children for my unit leaders,
but I'd like to restrict the total size of each unit to 14 models (there
may be one parent, and any combination of children making up this total).

-Reinforcements (a composition group) should only become available when
half of the allowed units have been taken (this is the same thing as my
first note, since its based on the same stat as the total number of units).

-If you select an ability for the army leader, your reinforcements are
guaranteed to arrive on the turn you scheduled them for. However, the
cost is 50pts/500 points of reinforcements. I had originally thought to
adjust the size of the allowed reinforcement composition group (but acmp
doesn't work with the rang attribute). I also realized that it might be
more appropriate to not restrict the size of the reinforcements
composition group, but instead charge based upon how many reinforcements
have actually been purchased. However, I can't figure out how to do this.

None of these problems will actually come into play until you are
working with a huge roster, so they're not really urgent.

Mathias Gehl
mgehl@home.com



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Message: 5
Date: Tue, 02 Jan 2001 08:42:42 -0000
From: "Lars Gottlieb" <larsgottlieb@forum.dk>
Subject: VDR corrections

Hi Colen!
Have you included the changes to the VDR rules stated at
http://www.games-workshop.co.uk/gfx/approved/VDRFollowUp.pdf
in the new 40k datafiles?

-----------------------------
May the foursome True Gods be with you
Lars G.



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