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There are 2 messages in this issue.
Topics in this digest:
1. Re: Dark Eldar & Raiders
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
2. WHFB V6 question
From: "Taliesyn duBretonnia" <taliesynkp@aol.com>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Sun, 8 Oct 2000 20:23:13 +0100
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
Subject: Re: Dark Eldar & Raiders
One fine day in the middle of the night, Brian Wardman
<brian.wardman@ntlworld.com> got up to write:
>Hi all - Love the new files and all that but as I was perusing the
>new Dark Eldar Night Shields and Screaming Jet vehicle upgrades I
>thought that they could be worded slightly better. The following is
>what I have changed them to.
>
>Night Shields
>The vehicle counts as being 6" further away than it actually is for
>all purposes (sight, range, etc.), including Rapid Fire. The shield
>has no effect on template ordnance or barrage weapons.
Fair enough.
>Screaming Jets
>A vehicle fitted with Screaming Jets can Deep Strike if the scenario
>normally allows Deep Strike to be used. The vehicle counts as moving
>over 6" on the turn it arrives and troops on board may not disembark
>that turn.
OK.
--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Sun, 08 Oct 2000 21:30:20 -0000
From: "Taliesyn duBretonnia" <taliesynkp@aol.com>
Subject: WHFB V6 question
Hi, When you select archers for the woodelves it automatically adds
a champion to the unit. Is this a requirement in RH that I didn't
notice or is AB doing something weird?
Thanks, Tally
________________________________________________________________________
________________________________________________________________________
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http://click.egroups.com/1/9332/16/_/36190/_/971085465/
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------------------------------------------------------------------------
There are 2 messages in this issue.
Topics in this digest:
1. Re: Dark Eldar & Raiders
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
2. WHFB V6 question
From: "Taliesyn duBretonnia" <taliesynkp@aol.com>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Sun, 8 Oct 2000 20:23:13 +0100
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
Subject: Re: Dark Eldar & Raiders
One fine day in the middle of the night, Brian Wardman
<brian.wardman@ntlworld.com> got up to write:
>Hi all - Love the new files and all that but as I was perusing the
>new Dark Eldar Night Shields and Screaming Jet vehicle upgrades I
>thought that they could be worded slightly better. The following is
>what I have changed them to.
>
>Night Shields
>The vehicle counts as being 6" further away than it actually is for
>all purposes (sight, range, etc.), including Rapid Fire. The shield
>has no effect on template ordnance or barrage weapons.
Fair enough.
>Screaming Jets
>A vehicle fitted with Screaming Jets can Deep Strike if the scenario
>normally allows Deep Strike to be used. The vehicle counts as moving
>over 6" on the turn it arrives and troops on board may not disembark
>that turn.
OK.
--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Sun, 08 Oct 2000 21:30:20 -0000
From: "Taliesyn duBretonnia" <taliesynkp@aol.com>
Subject: WHFB V6 question
Hi, When you select archers for the woodelves it automatically adds
a champion to the unit. Is this a requirement in RH that I didn't
notice or is AB doing something weird?
Thanks, Tally
________________________________________________________________________
________________________________________________________________________