• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Digest Number 164

  • Thread starter Thread starter armybuilder at egroups.co
  • Start date Start date
A

armybuilder at egroups.co

Guest
-------------------------- eGroups Sponsor -------------------------~-~>
Get a NextCard Visa, in 30 seconds!
1. Fill in the brief application
2. Get rates as low as 2.99% Intro APR with NO annual fee!
http://click.egroups.com/1/9335/16/_/36190/_/970049307/
---------------------------------------------------------------------_->

To unsubscribe from this group, email

armybuilder-unsubscribe@egroups.com
------------------------------------------------------------------------

There are 10 messages in this issue.

Topics in this digest:

1. RH Magic Items Costs
From: lorne@iinet.net.au
2. Re: Battlefleet Gothic - Tyranid Fleets and New Orks
From: "Jon Beatty" <noj@bigfoot.com>
3. Re: Detachment xcmp groups
From: "Chris McKenney" <cam1@nrc.gov>
4. Re: ROUGE TRADER files.....
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
5. Re: RH Magic Items Costs
From: "Christepher McKenney" <cam1@nrc.gov>
6. Re: ROUGE TRADER files.....
From: doublenot7@aol.com
7. Re: ROUGE TRADER files.....
From: "Jester (-=SqueaK=-)" <bondage__69er@hotmail.com>
8. ulthwe seer council
From: "Nick Hail" <nhail@bellsouth.net>
9. Re: Battlefleet Gothic - Tyranid Fleets and New Orks
From: "Bob Henderson" <rmhenderson@mindspring.com>
10. Re: ulthwe seer council
From: Ron Kilby <kilbo98@yahoo.com>


________________________________________________________________________
________________________________________________________________________

Message: 1
Date: Tue, 26 Sep 2000 12:45:53 -0000
From: lorne@iinet.net.au
Subject: RH Magic Items Costs

Dave,

I have been making a few armies using the new RH files and noticed
that many of the magic items are costed and named incorrectly.

The ones I have noted are:

Weapons currently all at 25 points should be
Sword of Striking +1 to Hit 30 points
Sword of Battle +1 Attack 25 points
Sword of Might +1 Strength 20 points
Biting Blade -1 save 10 points

Enchanted Shield 5+ save 10 points (currently not listed)

Staff of Sorcery +1 to dispel 50 points (not dispel staff at 15
points)

There maybe others but I haven't had call to try them yet.

Cheers

Lorne



________________________________________________________________________
________________________________________________________________________

Message: 2
Date: Tue, 26 Sep 2000 14:39:24 -0000
From: "Jon Beatty" <noj@bigfoot.com>
Subject: Re: Battlefleet Gothic - Tyranid Fleets and New Orks

I will add the Bug stuff and other new ork ships as soon as
I get my hands on the BFG Magazine #1. My local shop has been alittle
slow on the ordering. Also, I had some surgery last week that
limites my time at the comuter, all I can do is check my
egroups/email so give me a few weeks for an update.

Jon Beatty

--- In armybuilder@egroups.com, "Bob Henderson" <rmhenderson@m...>
wrote:
> Has anyone created the Tyranid fleet from Battlefleet Gothic
magazine
> #1 and are there any plans to do so? I can add the Ork A'mmer and
> Gouga cruisers from Armageddon but don't feel comfortable enough to
> add a new race with all the new strictures. I was very pleasantly
> surprised to see the new Imperial ships already added, thank you
> Colen.



________________________________________________________________________
________________________________________________________________________

Message: 3
Date: Tue, 26 Sep 2000 17:20:34 -0000
From: "Chris McKenney" <cam1@nrc.gov>
Subject: Re: Detachment xcmp groups

--- In armybuilder@egroups.com, "Jim Kiefer" <mageith@h...> wrote:
>
> I want detachments, which I am using a child unit, to count as a
> separate member of Core composition group. I am using xcmp:. If I
> make
> the detachment a different xcmp group (such as rare) it counts it,
> but
> as long as the xcmp group of the parent and child are the same its
> does not count it. For Raveninng Hordes, the count (not the
> percentage) is important.
 
Back
Top