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There are 18 messages in this issue.
Topics in this digest:
1. Re: Re: 40k beta files
From: doublenot7@aol.com
2. Re: 40k beta files
From: "Mathias Gehl" <mgehl@home.com>
3. RE: Re: 40k beta files
From: "Shawn Campbell" <shawn@electricstitch.com>
4. Re: 1 more error? in Eldar: Harlequins
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
5. Re: Re: 40k beta files
From: "Dave" <Zaggor@btinternet.com>
6. Re: Re: 40k beta files
From: "Jimi" <james.tubman@cableinet.co.uk>
7. Help: With adding too 40k files
From: "W.C. [Noel VH]" <noelvh@bigfoot.com>
8. Re: Help: With adding too 40k files
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
9. RE: Help: With adding too 40k files
From: "Kimes, Dean W." <dean_kimes@den.invesco.com>
10. Re: Help: With adding too 40k files
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
11. more Beta probs
From: Phil Groff <philip@psych.utoronto.ca>
12. Re: more Beta probs
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
13. Ravening Hordes
From: "Kevin Kendall" <stonewolf_kk@hotmail.com>
14. Re: Help: With adding too 40k files
From: "W.C. [Noel VH]" <noelvh@bigfoot.com>
15. 40K Beta prob.
From: "Pete Burns" <PJB1025@aol.com>
16. Oops Colen, another one.
From: Phil Groff <philip@psych.utoronto.ca>
17. Re: Oops Colen, another one.
From: freds67@aol.com
18. Re: Oops Colen, another one.
From: David Willsey <drwillsey@yahoo.com>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Thu, 31 Aug 2000 09:48:50 EDT
From: doublenot7@aol.com
Subject: Re: Re: 40k beta files
In a message dated 8/31/00 2:02:36 AM Central Daylight Time, mgehl@home.com
writes:
<< Space Marine Scout Sergeants should be able to take scout weapons (I
thought I remember you fixing this). >>
NO, they may not. It is clearly stated twice in the codex that they may not.
Sorry.
Darren
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Thu, 31 Aug 2000 16:37:38 -0000
From: "Mathias Gehl" <mgehl@home.com>
Subject: Re: 40k beta files
--- In armybuilder@egroups.com, doublenot7@a... wrote:
> In a message dated 8/31/00 2:02:36 AM Central Daylight Time,
mgehl@h...
> writes:
>
> << Space Marine Scout Sergeants should be able to take scout
weapons
(I
> thought I remember you fixing this). >>
>
>
> NO, they may not. It is clearly stated twice in the codex that
they
may not.
> Sorry.
>
> Darren
pg.10:
"Options: Any model in the squad may replace..."
________________________________________________________________________
________________________________________________________________________
Message: 3
Date: Thu, 31 Aug 2000 10:02:53 -0700
From: "Shawn Campbell" <shawn@electricstitch.com>
Subject: RE: Re: 40k beta files
> > << Space Marine Scout Sergeants should be able to take scout
> weapons
> (I
> > thought I remember you fixing this). >>
> >
> >
> > NO, they may not. It is clearly stated twice in the codex that
> they
> may not.
> > Sorry.
> >
> > Darren
>
> pg.10:
>
> "Options: Any model in the squad may replace..."
Codex: Space Marines (english), pg 5
Under "Army List Entries" heading, Options section.
"...if a squad is allowed to have models with upgraded weaponry (ie heavy
weapons, plasma guns, etc) then these may only be taken by ordinary squad
members, not the sergeant."
Shawn Campbell
shawn@electricstitch.com
________________________________________________________________________
________________________________________________________________________
Message: 4
Date: Thu, 31 Aug 2000 19:46:12 +0100
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
Subject: Re: 1 more error? in Eldar: Harlequins
One fine day in the middle of the night, Chaplain Leviticus
<doublenot7@aol.com> got up to write:
>
>There are 2 different descriptions given for Hallucinogen Grenades.
>Which is correct or do both apply?
The one in the 'Option footnotes' will. I must have forgotten to change
the item one
--
'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________
Message: 5
Date: Thu, 31 Aug 2000 20:17:51 +0100
From: "Dave" <Zaggor@btinternet.com>
Subject: Re: Re: 40k beta files
Please dont start this argument again.
If ur oppenent lets u. Like mine do then go ahead. But the Armybuilder files
r based on the rules for touraments and the like.
Dave
----- Original Message -----
From: Shawn Campbell <shawn@electricstitch.com>
To: ab@support.wolflair.com
Sent: Thursday, August 31, 2000 6:02 PM
Subject: RE: [AB] Re: 40k beta files
>
>
> > > << Space Marine Scout Sergeants should be able to take scout
> > weapons
> > (I
> > > thought I remember you fixing this). >>
> > >
> > >
> > > NO, they may not. It is clearly stated twice in the codex that
> > they
> > may not.
> > > Sorry.
> > >
> > > Darren
> >
> > pg.10:
> >
> > "Options: Any model in the squad may replace..."
>
> Codex: Space Marines (english), pg 5
>
> Under "Army List Entries" heading, Options section.
> "...if a squad is allowed to have models with upgraded weaponry (ie heavy
> weapons, plasma guns, etc) then these may only be taken by ordinary squad
> members, not the sergeant."
>
> Shawn Campbell
> shawn@electricstitch.com
>
> To unsubscribe from this group, email
>
> armybuilder-unsubscribe@egroups.com
>
>
________________________________________________________________________
________________________________________________________________________
Message: 6
Date: Thu, 31 Aug 2000 20:17:56 +0100
From: "Jimi" <james.tubman@cableinet.co.uk>
Subject: Re: Re: 40k beta files
> But the Armybuilder files
> r based on the rules for touraments and the like.
The AB files are based on what the codexes allow you do use, with
clarifications from GW.
And thus Sgts in sniper squads cannot use sniper rifles - as stated in the
SM codex, page 5.
Jimi
FREE 40k card buildings
http://www.crosswinds.net/~astronomican/
CoJ - Wearer of Green Hat #0
http://www.crosswinds.net/~churchofjimi/
________________________________________________________________________
________________________________________________________________________
Message: 7
Date: Thu, 31 Aug 2000 16:09:19 -0400
From: "W.C. [Noel VH]" <noelvh@bigfoot.com>
Subject: Help: With adding too 40k files
Hay all,
My group is allowing me to use the "ORK WEIRDBOYZ". I am very stupid
when it come to AB dat files. Could some one help me add them to the 40k
bata files. please please pretty please.
Thanks in advance.
Wes.
________________________________________________________________________
________________________________________________________________________
Message: 8
Date: Thu, 31 Aug 2000 21:21:09 +0100
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
Subject: Re: Help: With adding too 40k files
One fine day in the middle of the night, W.C. [Noel VH]
<noelvh@bigfoot.com> got up to write:
> Hay all,
> My group is allowing me to use the "ORK WEIRDBOYZ". I am very stupid
>when it come to AB dat files. Could some one help me add them to the 40k
>bata files. please please pretty please.
No, because they're not legal any more - the codex superceded the rules
in the 40k rulebook.
--
'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________
Message: 9
Date: Thu, 31 Aug 2000 14:52:21 -0600
From: "Kimes, Dean W." <dean_kimes@den.invesco.com>
Subject: RE: Help: With adding too 40k files
Man, he just wants some help to modify his own ab file so he can use them,
what's the big deal. Its not like he asked for them to be included in the
"official" files.
If I had a better handle on it, I'd do it but I don't play orcs so I'm not
sure I have the info he'd need.
-----Original Message-----
From: 'Not Colin' McAlister & The Skrills [mailto:demandred@skrill.org]
Sent: Thursday, August 31, 2000 2:21 PM
To: ab@support.wolflair.com
Subject: Re: [AB] Help: With adding too 40k files
One fine day in the middle of the night, W.C. [Noel VH]
<noelvh@bigfoot.com> got up to write:
> Hay all,
> My group is allowing me to use the "ORK WEIRDBOYZ". I am very stupid
>when it come to AB dat files. Could some one help me add them to the 40k
>bata files. please please pretty please.
No, because they're not legal any more - the codex superceded the rules
in the 40k rulebook.
--
'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
To unsubscribe from this group, email
armybuilder-unsubscribe@egroups.com
________________________________________________________________________
________________________________________________________________________
Message: 10
Date: Thu, 31 Aug 2000 22:18:29 +0100
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
Subject: Re: Help: With adding too 40k files
One fine day in the middle of the night, W.C. [Noel VH]
<noelvh@bigfoot.com> got up to write:
> Hay all,
> My group is allowing me to use the "ORK WEIRDBOYZ". I am very stupid
>when it come to AB dat files. Could some one help me add them to the 40k
>bata files. please please pretty please.
I sincerely apologise for my previous email, I thought you were asking
for them to be added
What help do you need?
--
'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________
Message: 11
Date: Thu, 31 Aug 2000 17:38:24 -0400
From: Phil Groff <philip@psych.utoronto.ca>
Subject: more Beta probs
Hi Colen,
You missed one of the reported bugs from Alpha. When you take a nob with
an outrider warbikes mob in the Kult of Speed you have an HQ choice added.
Cheers,
Phil
Philip R. Groff
1000 Broadview Ave, Apt# 204
Toronto, ON
M4K 2R7
(416) 429-3831
email: philip@psych.utoronto.ca
web: http://www.psych.utoronto.ca/~philip
________________________________________________________________________
________________________________________________________________________
Message: 12
Date: Thu, 31 Aug 2000 22:40:20 +0100
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
Subject: Re: more Beta probs
One fine day in the middle of the night, Phil Groff
<philip@psych.utoronto.ca> got up to write:
>
>Hi Colen,
>
>You missed one of the reported bugs from Alpha. When you take a nob with
>an outrider warbikes mob in the Kult of Speed you have an HQ choice added.
Damn! I thought I remembered fixing that.
--
'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________
Message: 13
Date: Thu, 31 Aug 2000 23:25:23 -0000
From: "Kevin Kendall" <stonewolf_kk@hotmail.com>
Subject: Ravening Hordes
Has anyone else tried the Ravening Hordes datafiles that have been
posted? I can't get past an error about having too many units of
type "Lords", when I only have 1, no matter how many points I make
the roster. I have tried Empire, Lizardmen and Khemri and have gotton
the error on all three. I tried to get inot the datafile to using
ABCreate, but it errors out trying ot load (yes, I am sure I am using
version 2.0). Thanks
________________________________________________________________________
________________________________________________________________________
Message: 14
Date: Thu, 31 Aug 2000 20:36:30 -0400
From: "W.C. [Noel VH]" <noelvh@bigfoot.com>
Subject: Re: Help: With adding too 40k files
UH like how do I do it? I have not clue how to work on AB files. I am
sorry if you misunderstood me.
Thanks
Wes.
'Not Colin' McAlister & The Skrills wrote:
>
>
[eGroups] My Groups | armybuilder Main Page | Start a new
group!
>
> One fine day in the middle of the night, W.C. [Noel VH]
> <noelvh@bigfoot.com> got up to write:
>
> > Hay all,
> > My group is allowing me to use the "ORK WEIRDBOYZ". I am very stupid
>
> >when it come to AB dat files. Could some one help me add them to the
> 40k
> >bata files. please please pretty please.
>
> I sincerely apologise for my previous email, I thought you were asking
>
> for them to be added
>
> What help do you need?
>
> --
> 'Not Colin' McAlister | License to Skrill
> Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
> -----------------------------+------------------------------------
> "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
>
> To unsubscribe from this group, email
>
> armybuilder-unsubscribe@egroups.com
[This message contained attachments]
________________________________________________________________________
________________________________________________________________________
Message: 15
Date: Fri, 01 Sep 2000 01:23:10 -0000
From: "Pete Burns" <PJB1025@aol.com>
Subject: 40K Beta prob.
I don't seem to be able to find the Emperor's Champ in any Space
Marine file except Templars. My Wolves don't even have the 'other'
catagory! That's all for now.
~Pete
________________________________________________________________________
________________________________________________________________________
Message: 16
Date: Thu, 31 Aug 2000 21:37:32 -0400
From: Phil Groff <philip@psych.utoronto.ca>
Subject: Oops Colen, another one.
Sorry to keep doing this to you after every release, did we all mention how
much we appreciate everything you do...etc., etc.
Seriously though, some of the Harlequin wargear has slipped past the
goalie. I was just offered a domino field for my preacher. I haven't
checked to see if any other units have access to any harle-gear they
shouldn't--I'll keep you posted.
Cheers,
Phil
Philip R. Groff
1000 Broadview Ave, Apt# 204
Toronto, ON
M4K 2R7
(416) 429-3831
email: philip@psych.utoronto.ca
web: http://www.psych.utoronto.ca/~philip
________________________________________________________________________
________________________________________________________________________
Message: 17
Date: Thu, 31 Aug 2000 23:04:22 EDT
From: freds67@aol.com
Subject: Re: Oops Colen, another one.
By the way, the Domino field is offered as Ork wargear as well... I know
they're pretty good at looting... but...
Fred
________________________________________________________________________
________________________________________________________________________
Message: 18
Date: Fri, 1 Sep 2000 03:04:27 -0700 (PDT)
From: David Willsey <drwillsey@yahoo.com>
Subject: Re: Oops Colen, another one.
Yup, my Black Templars Chaplain was asking about this
Domino Field thingy as well.
-David Willsey
--- freds67@aol.com wrote:
> By the way, the Domino field is offered as Ork
> wargear as well... I know
> they're pretty good at looting... but...
>
> Fred
>
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There are 18 messages in this issue.
Topics in this digest:
1. Re: Re: 40k beta files
From: doublenot7@aol.com
2. Re: 40k beta files
From: "Mathias Gehl" <mgehl@home.com>
3. RE: Re: 40k beta files
From: "Shawn Campbell" <shawn@electricstitch.com>
4. Re: 1 more error? in Eldar: Harlequins
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
5. Re: Re: 40k beta files
From: "Dave" <Zaggor@btinternet.com>
6. Re: Re: 40k beta files
From: "Jimi" <james.tubman@cableinet.co.uk>
7. Help: With adding too 40k files
From: "W.C. [Noel VH]" <noelvh@bigfoot.com>
8. Re: Help: With adding too 40k files
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
9. RE: Help: With adding too 40k files
From: "Kimes, Dean W." <dean_kimes@den.invesco.com>
10. Re: Help: With adding too 40k files
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
11. more Beta probs
From: Phil Groff <philip@psych.utoronto.ca>
12. Re: more Beta probs
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
13. Ravening Hordes
From: "Kevin Kendall" <stonewolf_kk@hotmail.com>
14. Re: Help: With adding too 40k files
From: "W.C. [Noel VH]" <noelvh@bigfoot.com>
15. 40K Beta prob.
From: "Pete Burns" <PJB1025@aol.com>
16. Oops Colen, another one.
From: Phil Groff <philip@psych.utoronto.ca>
17. Re: Oops Colen, another one.
From: freds67@aol.com
18. Re: Oops Colen, another one.
From: David Willsey <drwillsey@yahoo.com>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Thu, 31 Aug 2000 09:48:50 EDT
From: doublenot7@aol.com
Subject: Re: Re: 40k beta files
In a message dated 8/31/00 2:02:36 AM Central Daylight Time, mgehl@home.com
writes:
<< Space Marine Scout Sergeants should be able to take scout weapons (I
thought I remember you fixing this). >>
NO, they may not. It is clearly stated twice in the codex that they may not.
Sorry.
Darren
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Thu, 31 Aug 2000 16:37:38 -0000
From: "Mathias Gehl" <mgehl@home.com>
Subject: Re: 40k beta files
--- In armybuilder@egroups.com, doublenot7@a... wrote:
> In a message dated 8/31/00 2:02:36 AM Central Daylight Time,
mgehl@h...
> writes:
>
> << Space Marine Scout Sergeants should be able to take scout
weapons
(I
> thought I remember you fixing this). >>
>
>
> NO, they may not. It is clearly stated twice in the codex that
they
may not.
> Sorry.
>
> Darren
pg.10:
"Options: Any model in the squad may replace..."
________________________________________________________________________
________________________________________________________________________
Message: 3
Date: Thu, 31 Aug 2000 10:02:53 -0700
From: "Shawn Campbell" <shawn@electricstitch.com>
Subject: RE: Re: 40k beta files
> > << Space Marine Scout Sergeants should be able to take scout
> weapons
> (I
> > thought I remember you fixing this). >>
> >
> >
> > NO, they may not. It is clearly stated twice in the codex that
> they
> may not.
> > Sorry.
> >
> > Darren
>
> pg.10:
>
> "Options: Any model in the squad may replace..."
Codex: Space Marines (english), pg 5
Under "Army List Entries" heading, Options section.
"...if a squad is allowed to have models with upgraded weaponry (ie heavy
weapons, plasma guns, etc) then these may only be taken by ordinary squad
members, not the sergeant."
Shawn Campbell
shawn@electricstitch.com
________________________________________________________________________
________________________________________________________________________
Message: 4
Date: Thu, 31 Aug 2000 19:46:12 +0100
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
Subject: Re: 1 more error? in Eldar: Harlequins
One fine day in the middle of the night, Chaplain Leviticus
<doublenot7@aol.com> got up to write:
>
>There are 2 different descriptions given for Hallucinogen Grenades.
>Which is correct or do both apply?
The one in the 'Option footnotes' will. I must have forgotten to change
the item one

--
'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________
Message: 5
Date: Thu, 31 Aug 2000 20:17:51 +0100
From: "Dave" <Zaggor@btinternet.com>
Subject: Re: Re: 40k beta files
Please dont start this argument again.
If ur oppenent lets u. Like mine do then go ahead. But the Armybuilder files
r based on the rules for touraments and the like.
Dave
----- Original Message -----
From: Shawn Campbell <shawn@electricstitch.com>
To: ab@support.wolflair.com
Sent: Thursday, August 31, 2000 6:02 PM
Subject: RE: [AB] Re: 40k beta files
>
>
> > > << Space Marine Scout Sergeants should be able to take scout
> > weapons
> > (I
> > > thought I remember you fixing this). >>
> > >
> > >
> > > NO, they may not. It is clearly stated twice in the codex that
> > they
> > may not.
> > > Sorry.
> > >
> > > Darren
> >
> > pg.10:
> >
> > "Options: Any model in the squad may replace..."
>
> Codex: Space Marines (english), pg 5
>
> Under "Army List Entries" heading, Options section.
> "...if a squad is allowed to have models with upgraded weaponry (ie heavy
> weapons, plasma guns, etc) then these may only be taken by ordinary squad
> members, not the sergeant."
>
> Shawn Campbell
> shawn@electricstitch.com
>
> To unsubscribe from this group, email
>
> armybuilder-unsubscribe@egroups.com
>
>
________________________________________________________________________
________________________________________________________________________
Message: 6
Date: Thu, 31 Aug 2000 20:17:56 +0100
From: "Jimi" <james.tubman@cableinet.co.uk>
Subject: Re: Re: 40k beta files
> But the Armybuilder files
> r based on the rules for touraments and the like.
The AB files are based on what the codexes allow you do use, with
clarifications from GW.
And thus Sgts in sniper squads cannot use sniper rifles - as stated in the
SM codex, page 5.
Jimi
FREE 40k card buildings
http://www.crosswinds.net/~astronomican/
CoJ - Wearer of Green Hat #0
http://www.crosswinds.net/~churchofjimi/
________________________________________________________________________
________________________________________________________________________
Message: 7
Date: Thu, 31 Aug 2000 16:09:19 -0400
From: "W.C. [Noel VH]" <noelvh@bigfoot.com>
Subject: Help: With adding too 40k files
Hay all,
My group is allowing me to use the "ORK WEIRDBOYZ". I am very stupid
when it come to AB dat files. Could some one help me add them to the 40k
bata files. please please pretty please.
Thanks in advance.
Wes.
________________________________________________________________________
________________________________________________________________________
Message: 8
Date: Thu, 31 Aug 2000 21:21:09 +0100
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
Subject: Re: Help: With adding too 40k files
One fine day in the middle of the night, W.C. [Noel VH]
<noelvh@bigfoot.com> got up to write:
> Hay all,
> My group is allowing me to use the "ORK WEIRDBOYZ". I am very stupid
>when it come to AB dat files. Could some one help me add them to the 40k
>bata files. please please pretty please.
No, because they're not legal any more - the codex superceded the rules
in the 40k rulebook.
--
'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________
Message: 9
Date: Thu, 31 Aug 2000 14:52:21 -0600
From: "Kimes, Dean W." <dean_kimes@den.invesco.com>
Subject: RE: Help: With adding too 40k files
Man, he just wants some help to modify his own ab file so he can use them,
what's the big deal. Its not like he asked for them to be included in the
"official" files.
If I had a better handle on it, I'd do it but I don't play orcs so I'm not
sure I have the info he'd need.
-----Original Message-----
From: 'Not Colin' McAlister & The Skrills [mailto:demandred@skrill.org]
Sent: Thursday, August 31, 2000 2:21 PM
To: ab@support.wolflair.com
Subject: Re: [AB] Help: With adding too 40k files
One fine day in the middle of the night, W.C. [Noel VH]
<noelvh@bigfoot.com> got up to write:
> Hay all,
> My group is allowing me to use the "ORK WEIRDBOYZ". I am very stupid
>when it come to AB dat files. Could some one help me add them to the 40k
>bata files. please please pretty please.
No, because they're not legal any more - the codex superceded the rules
in the 40k rulebook.
--
'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
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Message: 10
Date: Thu, 31 Aug 2000 22:18:29 +0100
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
Subject: Re: Help: With adding too 40k files
One fine day in the middle of the night, W.C. [Noel VH]
<noelvh@bigfoot.com> got up to write:
> Hay all,
> My group is allowing me to use the "ORK WEIRDBOYZ". I am very stupid
>when it come to AB dat files. Could some one help me add them to the 40k
>bata files. please please pretty please.
I sincerely apologise for my previous email, I thought you were asking
for them to be added

What help do you need?
--
'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
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Message: 11
Date: Thu, 31 Aug 2000 17:38:24 -0400
From: Phil Groff <philip@psych.utoronto.ca>
Subject: more Beta probs
Hi Colen,
You missed one of the reported bugs from Alpha. When you take a nob with
an outrider warbikes mob in the Kult of Speed you have an HQ choice added.
Cheers,
Phil
Philip R. Groff
1000 Broadview Ave, Apt# 204
Toronto, ON
M4K 2R7
(416) 429-3831
email: philip@psych.utoronto.ca
web: http://www.psych.utoronto.ca/~philip
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Message: 12
Date: Thu, 31 Aug 2000 22:40:20 +0100
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
Subject: Re: more Beta probs
One fine day in the middle of the night, Phil Groff
<philip@psych.utoronto.ca> got up to write:
>
>Hi Colen,
>
>You missed one of the reported bugs from Alpha. When you take a nob with
>an outrider warbikes mob in the Kult of Speed you have an HQ choice added.
Damn! I thought I remembered fixing that.
--
'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________
Message: 13
Date: Thu, 31 Aug 2000 23:25:23 -0000
From: "Kevin Kendall" <stonewolf_kk@hotmail.com>
Subject: Ravening Hordes
Has anyone else tried the Ravening Hordes datafiles that have been
posted? I can't get past an error about having too many units of
type "Lords", when I only have 1, no matter how many points I make
the roster. I have tried Empire, Lizardmen and Khemri and have gotton
the error on all three. I tried to get inot the datafile to using
ABCreate, but it errors out trying ot load (yes, I am sure I am using
version 2.0). Thanks
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Message: 14
Date: Thu, 31 Aug 2000 20:36:30 -0400
From: "W.C. [Noel VH]" <noelvh@bigfoot.com>
Subject: Re: Help: With adding too 40k files
UH like how do I do it? I have not clue how to work on AB files. I am
sorry if you misunderstood me.
Thanks
Wes.
'Not Colin' McAlister & The Skrills wrote:
>
>
[eGroups] My Groups | armybuilder Main Page | Start a new
group!
>
> One fine day in the middle of the night, W.C. [Noel VH]
> <noelvh@bigfoot.com> got up to write:
>
> > Hay all,
> > My group is allowing me to use the "ORK WEIRDBOYZ". I am very stupid
>
> >when it come to AB dat files. Could some one help me add them to the
> 40k
> >bata files. please please pretty please.
>
> I sincerely apologise for my previous email, I thought you were asking
>
> for them to be added

>
> What help do you need?
>
> --
> 'Not Colin' McAlister | License to Skrill
> Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
> -----------------------------+------------------------------------
> "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
>
> To unsubscribe from this group, email
>
> armybuilder-unsubscribe@egroups.com
[This message contained attachments]
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Message: 15
Date: Fri, 01 Sep 2000 01:23:10 -0000
From: "Pete Burns" <PJB1025@aol.com>
Subject: 40K Beta prob.
I don't seem to be able to find the Emperor's Champ in any Space
Marine file except Templars. My Wolves don't even have the 'other'
catagory! That's all for now.
~Pete
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Message: 16
Date: Thu, 31 Aug 2000 21:37:32 -0400
From: Phil Groff <philip@psych.utoronto.ca>
Subject: Oops Colen, another one.
Sorry to keep doing this to you after every release, did we all mention how
much we appreciate everything you do...etc., etc.
Seriously though, some of the Harlequin wargear has slipped past the
goalie. I was just offered a domino field for my preacher. I haven't
checked to see if any other units have access to any harle-gear they
shouldn't--I'll keep you posted.
Cheers,
Phil
Philip R. Groff
1000 Broadview Ave, Apt# 204
Toronto, ON
M4K 2R7
(416) 429-3831
email: philip@psych.utoronto.ca
web: http://www.psych.utoronto.ca/~philip
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Message: 17
Date: Thu, 31 Aug 2000 23:04:22 EDT
From: freds67@aol.com
Subject: Re: Oops Colen, another one.
By the way, the Domino field is offered as Ork wargear as well... I know
they're pretty good at looting... but...

Fred
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Message: 18
Date: Fri, 1 Sep 2000 03:04:27 -0700 (PDT)
From: David Willsey <drwillsey@yahoo.com>
Subject: Re: Oops Colen, another one.
Yup, my Black Templars Chaplain was asking about this
Domino Field thingy as well.
-David Willsey
--- freds67@aol.com wrote:
> By the way, the Domino field is offered as Ork
> wargear as well... I know
> they're pretty good at looting... but...

>
> Fred
>
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