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There are 12 messages in this issue.
Topics in this digest:
1. Possible error in V2.0
From: Simon Day <sday@dolphin-cs.co.uk>
2. Re: Re: Hey Rob
From: "Wolfgang Zeller" <zeller@wolfzell.de>
3. Re: Possible error in Armybuilder
From: Simon Day <sday@dolphin-cs.co.uk>
4. Re: Ork Loota vehicles
From: "W.C. [Noel VH]" <noelvh@bigfoot.com>
5. Re: Possible error in V2.0
From: Rob Bowes <rob@wolflair.com>
6. Chaos datafile error- Hey Colen!
From: Ron Kilby <kilbo98@yahoo.com>
7. AB 2.0 type question
From: Eric Landes <eric@landesfamily.com>
8. Re: AB 2.0 type question
From: Rob Bowes <rob@wolflair.com>
9. Re: Unit size restrictions
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
10. Re: Chaos datafile error- Hey Colen!
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
11. Re: Hey Colen
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
12. Re: Chaos datafile error- Hey Colen!
From: Ron Kilby <kilbo98@yahoo.com>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Fri, 18 Aug 2000 13:33:01 +0100
From: Simon Day <sday@dolphin-cs.co.uk>
Subject: Possible error in V2.0
Hi,
I am using the external attribute "lcmp" on a unit, with some strange results.
The expression I am using is:lcmp:drv>mod/2-msg=otderv
drv and mod are two of my stats which have been derived from various unit counts.
I would expect that if drv was 5 and mod was 8, the message would be displayed, however, the logic appears to be in reverse.
drv = 0 to 4 mod = 8 message given
drv = 5+ mod = 8 no message given
Is there a glitch, or am I going daft ?
Cheers,
Simon Day
________________________________________________________________________
This message has been checked for all known viruses, by Star Internet,
delivered through the MessageLabs Virus Control Centre.
For further information visit:
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________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Fri, 18 Aug 2000 14:53:41 +0200
From: "Wolfgang Zeller" <zeller@wolfzell.de>
Subject: Re: Re: Hey Rob
>>I would love to see foreign language support
>>first? =;-)
>However, the product needs to reach a
>sufficient enough user-base before the
>extra effort (multiple weeks) is justified.
Well, why do you think I try to promote your product here at
any given opportunity? =
Anyway, of course I have to respect your decisions, but
don´t you see a a contradiction here?
So please let me show you my point of view: I think as long
as there are no datafiles in other languages, the growth of
the user-base will be limited to users willing to use
english rosters.
But as long as there is no support for other languages built
in AB, translating them and keeping them up to date is a
real pain in the ass not only for the translator but also
for the guy keeping the english files up to date as he must
document every little change for the translator to keep up
with his efforts.
Colen did this some time for me when I translated the
WH40k-files, so I know how much work this meant for him and
I´m really afraid of putting him through this again. That´s
why I think there will never be so many translated datafiles
without specific support for them, which limits the
user-base and well, here we start all over...
Or just have a look at the situation with the WH40k 2nd Ed.
files that are written in German. That´s the same situation
the other way round.
>There is also the issue of ensuring that
>all the important data file sets get
>translated, which is not within my
>control for the GW systems.
Go to Maingate.com to improve the quality of military life.
http://click.egroups.com/1/7637/4/_/36190/_/966684676/
--------------------------------------------------------------------|e>-
To unsubscribe from this group, email
armybuilder-unsubscribe@egroups.com
------------------------------------------------------------------------
There are 12 messages in this issue.
Topics in this digest:
1. Possible error in V2.0
From: Simon Day <sday@dolphin-cs.co.uk>
2. Re: Re: Hey Rob
From: "Wolfgang Zeller" <zeller@wolfzell.de>
3. Re: Possible error in Armybuilder
From: Simon Day <sday@dolphin-cs.co.uk>
4. Re: Ork Loota vehicles
From: "W.C. [Noel VH]" <noelvh@bigfoot.com>
5. Re: Possible error in V2.0
From: Rob Bowes <rob@wolflair.com>
6. Chaos datafile error- Hey Colen!
From: Ron Kilby <kilbo98@yahoo.com>
7. AB 2.0 type question
From: Eric Landes <eric@landesfamily.com>
8. Re: AB 2.0 type question
From: Rob Bowes <rob@wolflair.com>
9. Re: Unit size restrictions
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
10. Re: Chaos datafile error- Hey Colen!
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
11. Re: Hey Colen
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
12. Re: Chaos datafile error- Hey Colen!
From: Ron Kilby <kilbo98@yahoo.com>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Fri, 18 Aug 2000 13:33:01 +0100
From: Simon Day <sday@dolphin-cs.co.uk>
Subject: Possible error in V2.0
Hi,
I am using the external attribute "lcmp" on a unit, with some strange results.
The expression I am using is:lcmp:drv>mod/2-msg=otderv
drv and mod are two of my stats which have been derived from various unit counts.
I would expect that if drv was 5 and mod was 8, the message would be displayed, however, the logic appears to be in reverse.
drv = 0 to 4 mod = 8 message given
drv = 5+ mod = 8 no message given
Is there a glitch, or am I going daft ?
Cheers,
Simon Day
________________________________________________________________________
This message has been checked for all known viruses, by Star Internet,
delivered through the MessageLabs Virus Control Centre.
For further information visit:
http://www.star.net.uk/stats.asp
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Fri, 18 Aug 2000 14:53:41 +0200
From: "Wolfgang Zeller" <zeller@wolfzell.de>
Subject: Re: Re: Hey Rob
>>I would love to see foreign language support
>>first? =;-)
>However, the product needs to reach a
>sufficient enough user-base before the
>extra effort (multiple weeks) is justified.
Well, why do you think I try to promote your product here at
any given opportunity? =

Anyway, of course I have to respect your decisions, but
don´t you see a a contradiction here?
So please let me show you my point of view: I think as long
as there are no datafiles in other languages, the growth of
the user-base will be limited to users willing to use
english rosters.
But as long as there is no support for other languages built
in AB, translating them and keeping them up to date is a
real pain in the ass not only for the translator but also
for the guy keeping the english files up to date as he must
document every little change for the translator to keep up
with his efforts.
Colen did this some time for me when I translated the
WH40k-files, so I know how much work this meant for him and
I´m really afraid of putting him through this again. That´s
why I think there will never be so many translated datafiles
without specific support for them, which limits the
user-base and well, here we start all over...
Or just have a look at the situation with the WH40k 2nd Ed.
files that are written in German. That´s the same situation
the other way round.
>There is also the issue of ensuring that
>all the important data file sets get
>translated, which is not within my
>control for the GW systems.