• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Digest Number 114

  • Thread starter Thread starter armybuilder at egroups.co
  • Start date Start date
A

armybuilder at egroups.co

Guest
--------------------------------------------------------------------<e|-
Go to Maingate.com for info that improves the quality of Army life.
http://click.egroups.com/1/7636/4/_/36190/_/965822199/
--------------------------------------------------------------------|e>-

To unsubscribe from this group, email

armybuilder-unsubscribe@egroups.com
------------------------------------------------------------------------

There are 9 messages in this issue.

Topics in this digest:

1. Brian Wardman/Commercial/BritishSteel1 is out of the office.
From: Brian.Wardman@corusgroup.com
2. Re: Hey Colen
From: "Jonathan Hurley" <silvercat@dreamseeker.org>
3. RE: Hey Colen
From: "Shawn Campbell" <shawn@electricstitch.com>
4. Salamanders
From: doublenot7@aol.com
5. Re: Hey Colen
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
6. Re: Hey Colen
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
7. Re: Hey Colen
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
8. RE: Purpose of this list (was:Hey Colen)
From: "Russell Sparkes" <rjs@inorbit.com>
9. Re: Salamanders
From: e_freeland@hotmail.com


________________________________________________________________________
________________________________________________________________________

Message: 1
Date: Wed, 9 Aug 2000 03:23:24 +0000
From: Brian.Wardman@corusgroup.com
Subject: Brian Wardman/Commercial/BritishSteel1 is out of the office.



I will be out of the office from 04/08/2000 until 21/08/2000.

I will respond to your message when I return. If it requires immediate
attention, your mail should be resent to Richard
Robertson/Logistics/BritishSteel1 (4116)


**********************************************************************
This transmission is confidential and must not be used or disclosed by
anyone other than the intended recipient. Neither Corus Group Plc nor
any of its subsidiaries can accept any responsibility for any use or
misuse of the transmission by anyone.
**********************************************************************




________________________________________________________________________
________________________________________________________________________

Message: 2
Date: Tue, 8 Aug 2000 22:35:41 -0400
From: "Jonathan Hurley" <silvercat@dreamseeker.org>
Subject: Re: Hey Colen


----- Original Message -----
From: "Rob Moser" <moser@cse.unsw.edu.au>
To: ab@support.wolflair.com
Sent: Tuesday, August 08, 2000 22:09
Subject: RE: [AB] Hey Colen


>
> I'm sure Colen appreciates the feedback too - its the only way things get
> fixed. That said, however...
>
> Maybe I misinterpreted the purpose of this list when I signed up, but
> wouldn't it make much more sense to just send these comments to Colen? I
> signed up hoping to hear about other people's tricks and advice for
writing
> data files, but instead it just seems to be a continuous argument about
> wether or not various datafiles have "got it right". I mean, if hes got
it
> wrong, theres not much I'm going to do about it, is there? So whats the
> point of telling me (and a couple of hundred other people)?
>
> So someone set me straight; is this list a forum for Army Builder datafile
> writing, or is it a forum for discussing the foibles of specific datafiles
> that happen to be written in AB? Or is it both?
>
> - rob.

Sorry about that. I guess my comment was a combined question: First, is this
a bug, or am I misreading my codex? And second, if it is a bug, what can be
done about it?

I have figured out that the point costs for the characters can be edited
trivially in ABCreator, and the 'special character' flag isn't too hard to
work around...

And now for something a bit more technical... I'm curious why Deathwing
Terminators have their basic weapon set as the Power fist, with the Storm
Bolter being independently variable. Could the entry be set up so that the
basic Terminator weapon be the SB/PF combo, and each 'upgrade' replace that
combo? Basically, right now the Power Fist count is deducted automagically
when an upgrade is chosen, but the Storm Bolter count must be manually
deducted, or increased when squad members are added. Or would that produce
some odd output problems? Right now, I can add a terminator, give him a
single lightning claw, and he still has his power fist. For a slightly more
useful combination, I can give him a T-Hammer, and he still has his Power
Fist. Or I can be messing around with various options, and accidentally do
something of this sort. Or would this needlessly complicate the output?

It might be something to consider for the next version, to allow a squad
definition to have 2 basic weapons, which are deducted automagically, but
separately (I.e., to go back to the terminator example, if a Assault Cannon
is added to the squad, the SB count is reduced, while adding a Cyclone or
Chainfist reduces the PF count, and a TH/SS or 2xLC reduces both counts).

Ian Argent, Initiate of the Inner Circle



________________________________________________________________________
________________________________________________________________________

Message: 3
Date: Tue, 8 Aug 2000 20:19:39 -0700
From: "Shawn Campbell" <shawn@electricstitch.com>
Subject: RE: Hey Colen

I don't know if you can do two of them, but I don't see any reason why you
can't do what you suggest. I think it would be rather convient and easier to
read.

-+ Chain Fist
-+ Cyclone Missile Launcher
-+ Lighting Claw Pair
(-+) Power Fist
(-+) Storm Bolter
-+ Thunder Hammer/Storm Shield
-+ Assault Cannon
-+ Heavy Flamer

The chainfist,cyclone subtracting one from powerfist.
The assault cannon, heavy flamer subtract one from storm bolter.
LC pair, TH/Storm Shield subtract one from both.

This would be better, right now you can take a lightning claw / thunder
hammer. (Not legally, of course)

Shawn Campbell

> It might be something to consider for the next version, to allow a squad
> definition to have 2 basic weapons, which are deducted automagically, but
> separately (I.e., to go back to the terminator example, if a
> Assault Cannon
> is added to the squad, the SB count is reduced, while adding a Cyclone or
> Chainfist reduces the PF count, and a TH/SS or 2xLC reduces both counts).
>



________________________________________________________________________
________________________________________________________________________

Message: 4
Date: Tue, 8 Aug 2000 23:33:52 EDT
From: doublenot7@aol.com
Subject: Salamanders

Some people mentioned they have Ab2 data files for Armageddon, these were'nt
included in the AB2 files I downloaded from egroups, where did they come from
and when can we expect some here?

...and where are my Catachan Ork Hunters? ;-)

Darren


________________________________________________________________________
________________________________________________________________________

Message: 5
Date: Wed, 9 Aug 2000 04:56:03 +0100
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
Subject: Re: Hey Colen

One fine day in the middle of the night, Jonathan Hurley
<silvercat@dreamseeker.org> got up to write:

>Oooh, hey. Further question... I just noticed that the Iron Halo does not
>have a Terminator-allowed star next to it. Correct? Incorrect? Hallucinatory
>tendencies on my part? Any idea why not, given that Artificer armor is
>cheaper and doesn't have any of the side effects of terminator armor, and is
>still allowed to take it?

Presumably correct, since the Space Marine codex has been out for what?
18 months now, and they've not published a correction to it.

--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time


________________________________________________________________________
________________________________________________________________________

Message: 6
Date: Wed, 9 Aug 2000 04:58:25 +0100
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
Subject: Re: Hey Colen

One fine day in the middle of the night, Rob Moser
<moser@cse.unsw.edu.au> got up to write:

>I'm sure Colen appreciates the feedback too - its the only way things get
>fixed. That said, however...
>
>Maybe I misinterpreted the purpose of this list when I signed up, but
>wouldn't it make much more sense to just send these comments to Colen? I
>signed up hoping to hear about other people's tricks and advice for writing
>data files, but instead it just seems to be a continuous argument about
>wether or not various datafiles have "got it right". I mean, if hes got it
>wrong, theres not much I'm going to do about it, is there? So whats the
>point of telling me (and a couple of hundred other people)?
>
>So someone set me straight; is this list a forum for Army Builder datafile
>writing, or is it a forum for discussing the foibles of specific datafiles
>that happen to be written in AB? Or is it both?

It's both. Anything to do with Army Builder is 'on-topic'; whether it's
discussing the 40k / FB / whatever datafiles or AB itself. If someone
says "I found bug X" then there's a load of people who can say "That was
fixed ages ago" or "that's how the rules work". Plus it means that when
I'm not around, some questions can still get answered. :)

--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time


________________________________________________________________________
________________________________________________________________________

Message: 7
Date: Wed, 9 Aug 2000 04:25:41 +0100
From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org>
Subject: Re: Hey Colen

One fine day in the middle of the night, Jonathan Hurley
<silvercat@dreamseeker.org> got up to write:

>And now for something a bit more technical... I'm curious why Deathwing
>Terminators have their basic weapon set as the Power fist, with the Storm
>Bolter being independently variable. Could the entry be set up so that the
>basic Terminator weapon be the SB/PF combo, and each 'upgrade' replace that
>combo?

It *could*, but that would require a load of options like:

Storm Bolter and Power Fist
Storm Bolter and Storm Shield
Storm Bolter and Haddock of Doom
Storm Bolter and Power Weapon
Heavy Flamer and Power Fist
Heavy Flamer and Storm Shield
Heavy Flamer and Haddock of Doom
etc.

Which is quite frankly very boring to program. :)

>Basically, right now the Power Fist count is deducted automagically
>when an upgrade is chosen, but the Storm Bolter count must be manually
>deducted, or increased when squad members are added. Or would that produce
>some odd output problems? Right now, I can add a terminator, give him a
>single lightning claw, and he still has his power fist. For a slightly more
>useful combination, I can give him a T-Hammer, and he still has his Power
>Fist. Or I can be messing around with various options, and accidentally do
>something of this sort. Or would this needlessly complicate the output?

It can't be done because the rmdr: attribute, which controls the
automatic deduction thing, only works once per unit. It's a limitation
of Army Builder, not the datafiles.

--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time


________________________________________________________________________
________________________________________________________________________

Message: 8
Date: Wed, 9 Aug 2000 16:43:50 +1000
From: "Russell Sparkes" <rjs@inorbit.com>
Subject: RE: Purpose of this list (was:Hey Colen)

It was initially setup for the former (ie. tips and tricks about
datafiles).
However it has been used quite extensively in the recent past for the
latter
(thus the subject: Hey Colen) and will probably remain so.
Rob/Colen are the list owners, I guess it's up to them what the list
SHOULD
be used for, but I'd say it's going to be "anything to do with AB
datafiles"

Russell.

-----Original Message-----
From: Rob Moser [mailto:moser@cse.unsw.edu.au]
Sent: Wednesday, 9 August 2000 12:10 PM
To: ab@support.wolflair.com
Subject: RE: [AB] Hey Colen



I'm sure Colen appreciates the feedback too - its the only way things get
fixed. That said, however...

Maybe I misinterpreted the purpose of this list when I signed up, but
wouldn't it make much more sense to just send these comments to Colen? I
signed up hoping to hear about other people's tricks and advice for
writing
data files, but instead it just seems to be a continuous argument about
wether or not various datafiles have "got it right". I mean, if hes got
it
wrong, theres not much I'm going to do about it, is there? So whats the
point of telling me (and a couple of hundred other people)?

So someone set me straight; is this list a forum for Army Builder datafile
writing, or is it a forum for discussing the foibles of specific datafiles
that happen to be written in AB? Or is it both?

- rob.



________________________________________________________________________
________________________________________________________________________

Message: 9
Date: Wed, 09 Aug 2000 07:01:47 -0000
From: e_freeland@hotmail.com
Subject: Re: Salamanders

--- In armybuilder@egroups.com, doublenot7@a... wrote:
> Some people mentioned they have Ab2 data files for Armageddon,
these were'nt
> included in the AB2 files I downloaded from egroups, where did they
come from
> and when can we expect some here?
>
> ...and where are my Catachan Ork Hunters? ;-)
>
> Darren


Hey Darren,

The new Armageddon stuff is in the AB2_alphaII files in
the ab_files e_group. I got tehm right when they came out and they
work fine (other than the few little overlooked things. The catachan
ork hunters are in th IG section. Theres a text file in the ab_files
section with the new files that details all the changes.



________________________________________________________________________
________________________________________________________________________
 
Back
Top