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Deathwatch Ultramarines

  • Thread starter Thread starter drothman.dmth94 at gtalum
  • Start date Start date
D

drothman.dmth94 at gtalum

Guest
Colen -

I know it's not your favorite thing to hear but....
Ultramarine Deathwatch Kill Team Captains still have their command
squad option visible
Deathwatch Veterans in tac squads can take more DW ammunition options
(individually and collectively) than there are models in the unit

BTW, kudos on the validation in the cascaded vet units from the kill
teams - lots & lots of things that could've gone wrong there

I was confused for a time as to why the DWVet child didn't get its
hvyWpn & SpecWpn options disabled, but the DWKillTeam did - but I
feel better now ;)

daniel



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At 23:19 25/07/2001 +0000, you wrote:
>Colen -
>
>I know it's not your favorite thing to hear but....
>Ultramarine Deathwatch Kill Team Captains still have their command
>squad option visible

&*!*&&

>Deathwatch Veterans in tac squads can take more DW ammunition options
>(individually and collectively) than there are models in the unit

Yep. To do them 'properly', i.e. allowing for all the models in the unit,
Sergeants, etc. would take too long for it to be worthwhile. IMAO. :)


--
Colen 'Skrillboy' McAlister, demandred@skrill.org
http://www.skrill.org/, http://www.incompetence-central.co.uk/
1 = 2, for large values of 1.


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