I've gone through the Deadlands Reloaded data file and on a whim decided I wanted to try and standardize it with the other two Deadlands files I did (Noir and Hell on Earth). In the process I found a bunch of other issues DLR that I think could use updating. I've sent a version of the file off to Caped Crusader in case he might like to use it for the "official" release (or at least use it to update the official version). If anyone would care for a link to the file please PM me and I'll be happy to pass it on.
Here are the notes I've put together about what I've done with it.
IMPORTANT: Make a copy of or, better yet print out, your character, maybe even take screen-shots of the Advance Tab, and Skills screens, especially if you have a character with an Arcane Background. Some changes required the removal of some of the original versions of those skills and Powers and there is a good chance some stuff might be missing from your sheet because of it (at least if you get any errors when loading your character. If you get no errors, everything should be hunky dory!)
Changed the Sources to group them together, removing the Source for Harrowed but adding one for The Flood.
Fixed most of the text for readability (adding blank lines between paragraphs and fixing some errant spaces that crept in from copy-and-pasting from the PDF and adding some bolding/italics where appropriate).
Fixed the Veteran of the Weird West Edge to work like those in the other Deadlands files.
Fixed Harrowed to be a Hindrance, but otherwise work like it does in the other Deadlands files (where it's base form is available as an Edge).
Removed "Unique" requirement on the "No Mercy" Edge (it can betaken multiple times depending on what kind of damage type you want it to effect.)
Modified Agent Edge to give +1 to Guts, not Grit (same effect, but technically not modifying the same thing.)
Added ammunition AS trackable ammunition of the various calibers, removing the general categories from Equipment.
Added a Uniform to equipment and Bootstrapped it for the Soldier Edges
Fixed equipment for Soldiers and added Ammo.
Fixed "Wilderness Man" Edge skill modifiers.
Added descriptions to a lot of gear.
Bootstrapped a Hatchet weapon to go with the Equipment version.
Bootstrapped to 8 oz. Nitro ranged weapons to go with the 1 pint Nitro in equipment.
Bootstrapped various weapons with their no-cost/no-weight (hidden) range or melee counterparts, like the other Deadlands files now do.
Added appropriate Separators to equipment/weapon lists.
Added missing Infernal Devices.
Added vehicles from "The Flood".
Added Double-Tap tag to Double-Action Revolvers.
Added a "Fanning the Hammer" tag for Single-Action revolvers.
Added Female requirement to "Whateley Blood (Exotic)" Edge.
Added DL-versions of arcane skills (Faith, Spellcasting, etc.) so they are visible and purchasable without having the associated Edge.
Added hindrances for all of the Veteran card draws, also to match the other files.
Added Dementia Hindrances
Added Coup effects as Hindrances, like the other files, so they can be freely added with the Advance mechanic.
Added Ammo to Soldiers
Also, as another thread on this forum points out, I've added a Minion for the "Behold a Pale Horse..." Edge, but I've also had to note in the description of it that while it adds and NPC creature to the portfolio the player will need to actually select the "Pale Horse" creature to make sure they've got the right one... for now, at least.
Also of note, there is no Harrowed "source" in this one, but DLR also doesn't have a Harrowed Edge, like the other Deadlands settings. Instead there is a Harrowed Hindrance. But that also reminded me that I need to add a Harrowed Hindrance to those other settings to make it easier to select a Harrowed after character creation.
So if anyone thinks that might be useful for them, feel free to let me know.
Here are the notes I've put together about what I've done with it.
IMPORTANT: Make a copy of or, better yet print out, your character, maybe even take screen-shots of the Advance Tab, and Skills screens, especially if you have a character with an Arcane Background. Some changes required the removal of some of the original versions of those skills and Powers and there is a good chance some stuff might be missing from your sheet because of it (at least if you get any errors when loading your character. If you get no errors, everything should be hunky dory!)
Changed the Sources to group them together, removing the Source for Harrowed but adding one for The Flood.
Fixed most of the text for readability (adding blank lines between paragraphs and fixing some errant spaces that crept in from copy-and-pasting from the PDF and adding some bolding/italics where appropriate).
Fixed the Veteran of the Weird West Edge to work like those in the other Deadlands files.
Fixed Harrowed to be a Hindrance, but otherwise work like it does in the other Deadlands files (where it's base form is available as an Edge).
Removed "Unique" requirement on the "No Mercy" Edge (it can betaken multiple times depending on what kind of damage type you want it to effect.)
Modified Agent Edge to give +1 to Guts, not Grit (same effect, but technically not modifying the same thing.)
Added ammunition AS trackable ammunition of the various calibers, removing the general categories from Equipment.
Added a Uniform to equipment and Bootstrapped it for the Soldier Edges
Fixed equipment for Soldiers and added Ammo.
Fixed "Wilderness Man" Edge skill modifiers.
Added descriptions to a lot of gear.
Bootstrapped a Hatchet weapon to go with the Equipment version.
Bootstrapped to 8 oz. Nitro ranged weapons to go with the 1 pint Nitro in equipment.
Bootstrapped various weapons with their no-cost/no-weight (hidden) range or melee counterparts, like the other Deadlands files now do.
Added appropriate Separators to equipment/weapon lists.
Added missing Infernal Devices.
Added vehicles from "The Flood".
Added Double-Tap tag to Double-Action Revolvers.
Added a "Fanning the Hammer" tag for Single-Action revolvers.
Added Female requirement to "Whateley Blood (Exotic)" Edge.
Added DL-versions of arcane skills (Faith, Spellcasting, etc.) so they are visible and purchasable without having the associated Edge.
Added hindrances for all of the Veteran card draws, also to match the other files.
Added Dementia Hindrances
Added Coup effects as Hindrances, like the other files, so they can be freely added with the Advance mechanic.
Added Ammo to Soldiers
Also, as another thread on this forum points out, I've added a Minion for the "Behold a Pale Horse..." Edge, but I've also had to note in the description of it that while it adds and NPC creature to the portfolio the player will need to actually select the "Pale Horse" creature to make sure they've got the right one... for now, at least.
Also of note, there is no Harrowed "source" in this one, but DLR also doesn't have a Harrowed Edge, like the other Deadlands settings. Instead there is a Harrowed Hindrance. But that also reminded me that I need to add a Harrowed Hindrance to those other settings to make it easier to select a Harrowed after character creation.

So if anyone thinks that might be useful for them, feel free to let me know.