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Dark Eldar & Raiders

  • Thread starter Thread starter brian.wardman at ntlworld
  • Start date Start date
B

brian.wardman at ntlworld

Guest
Hi all - Love the new files and all that but as I was perusing the
new Dark Eldar Night Shields and Screaming Jet vehicle upgrades I
thought that they could be worded slightly better. The following is
what I have changed them to.

Night Shields
The vehicle counts as being 6" further away than it actually is for
all purposes (sight, range, etc.), including Rapid Fire. The shield
has no effect on template ordnance or barrage weapons.


Screaming Jets
A vehicle fitted with Screaming Jets can Deep Strike if the scenario
normally allows Deep Strike to be used. The vehicle counts as moving
over 6" on the turn it arrives and troops on board may not disembark
that turn.

If it's not too much trouble is there any chance of these being
included in the next version?

Regards Bri


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One fine day in the middle of the night, Brian Wardman
<brian.wardman@ntlworld.com> got up to write:

>Hi all - Love the new files and all that but as I was perusing the
>new Dark Eldar Night Shields and Screaming Jet vehicle upgrades I
>thought that they could be worded slightly better. The following is
>what I have changed them to.
>
>Night Shields
>The vehicle counts as being 6" further away than it actually is for
>all purposes (sight, range, etc.), including Rapid Fire. The shield
>has no effect on template ordnance or barrage weapons.

Fair enough.

>Screaming Jets
>A vehicle fitted with Screaming Jets can Deep Strike if the scenario
>normally allows Deep Strike to be used. The vehicle counts as moving
>over 6" on the turn it arrives and troops on board may not disembark
>that turn.

OK.

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