Kendall-DM
Spy
I'm not even sure I can pull this off the way I want to, but I've been long frustrated with the Tactical Console for managing my combats, and for the past year I've been considering using the existing HL portfolio XMLs as a way to load up and get a combat manager that handled all the things the tactical console doesn't (such as applying multiple effects, i.e. Bless or Prayer, and time tracking effects). My plan would be mostly a simple interface in the beginning, expanding as I find time a resources to keep it up, and as I said, not even sure I can make it work like my brain has envisioned (during HL run time is the big issue I'd have to handle). The idea is to have a minimal interface that can be run alongside HL while running the game proper. Anywho, I'm probing for interest in such a thing, or if everyone is happy with the current tactical console.