• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Cyberpunk Pack???

iamheath

New member
I am sorry of this has been asked already. Has anyone inputed the data files for Cyberpunk 2020 or Red? If not, is there any template that you guys recommend for creating a game like that?
Thanks

Heath
 
There is no editor for HL Online - so no way to create your own data set, or modify an existing one. An editor is planned for the future. (This comment when the original post was in the HLO forum.)
EDIT: You should also try posting in the User Projects in case someone has done something. I suspect the answer is no, because writing the system from scratch is a huge undertaking, and I don't think you could modify an existing system to suit.
 
Last edited:
Hmm... I've never used this system, but my suspicion is that you're going to have interesting times resulting from how it has a strict progression from one stage to the next in character creation. I don't suppose you can elaborate on how it works other than that you spend points on stats and skills, and then go through LifePaths?
 
No one has ever created a datafile for Cyberpunk 2.0.2.0. or Cyberpunk Red. I started work on that, but it's on the backburner for now.

CP 2.0.2.0. requires some fine-tuning as character creation is kind of tricky. The LifePath system is somewhat imaginatively difficult to code in as each progression in the LifePath would require specific rolls to succeed; even if you do, you'd have to program the next stage of the progression for your character. That's something programmers have to think of.

However, equipment, guns, cyberware could all be coded in just like they do with other game systems. It shouldn't be a problem.
 
Back
Top