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Customization Question

I have Energy Attacks for my Eidolon (all attacks give +1d6 acid). Is there any custom script I can make to display the extra damage next to each attack on the printed sheet? I was thinking of a temporary adjustment but I didn't see a temp energy damage adjustment (that would solve this).
 
I have these done, but have not yet had time to release to the community yet. So far my players have really liked them. I also have ones that let you show a CMB/CMD bonus for weapons to help players remember if say a weapon gets a bonus to CMB vs sunder or something.

Anyways. In the editor go to Adjustment tab and do a New(Blank). Give it a name and unique ID. Then do the following:

* Show Menu = "Current Weapons"
* No Incrementer? - checked
* Show Info Button? - checked

For the Eval Scripts enter the following at Phase: Final Phase; Priority: 20500
Code:
~ If we're not enabled, get out now
doneif (field[pIsOn].value = 0)
~if nothing's been chosen, get out now
doneif (field[pChosen].ischosen = 0)

field[pChosen].chosen.field[livename].text &= " +1d6 Acid"
 
I recommend tagging these type of things as a source maybe?

Maybe something like "Additional Help Text" and have the CMB/CMD, additional damage, etc items tagged off it?
 
I recommend tagging these type of things as a source maybe?

Maybe something like "Additional Help Text" and have the CMB/CMD, additional damage, etc items tagged off it?
I really suck at reading other peoples posts so I am sorry risner I am just not following. I am not seeing how a Source would help out here.......
 
I really suck at reading other peoples posts so I am sorry risner I am just not following. I am not seeing how a Source would help out here.......

I might be confused, but I was thinking tagging it as a source and putting it in a community data set so everyone wanting this (like me) could have it already when using the community set?

In the same area as "Hide Unarmed Strike" sources?
 
I might be confused, but I was thinking tagging it as a source and putting it in a community data set so everyone wanting this (like me) could have it already when using the community set?

In the same area as "Hide Unarmed Strike" sources?
Oh yea duh! :) That for sure is my plan, but currently its in my house rules file and I need to dig it out as their is extra stuff in it that others would not want. Then correct my plan was to put it in with the other Output Options section of the sources.

I also have other adjustments in their also for different AC types and for DR. Just need to spend a few minutes wrapping it up nicely for the community.
 
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