• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Custom Weapons?

monsterfurby

Well-known member
I may just be blind, but looking for a way to create a custom weapon (other than via "Magic Melee Weapon", which still requires a base weapon to be present), I have so far been unable to find anything. Am I missing something or is this truly not (yet, I hope) implemented?

I'd appreciate any pointers!
 
You'll need to use the Editor from the Tools menu and create a Setting file and go the the Hand Weapon tab and add it there. It's done this way to keep items from different Settings separate. You can give it a Source to match whatever game you're playing, then you can turn it on and off using the Configure Hero window.
 
That would still be really useful to have a "Custom Weapon" option available from within Hero Lab itself, though. Pretty sure I mentioned this before, but maybe not. In any case there are a lot of users of the program that are intimidated by trying to use the Editor and where .user files go and all of that and just being able to create simple things like custom weapons on the fly within the character itself would be really handy, I would think. It's already available for Skills and Edges, for example, so something like that for weapons and other things would definitely be nice to have.
 
The problem with that idea is that there is no capability to edit a weapon's specifications in the Hero Lab main interface. It's quite a bit different from an improvised weapon or a custom Skill.
 
Back
Top