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Custom Tiefling

Maidhc O Casain

Well-known member
I've been giving some thought to the Tiefling variants from the Council of Thieves AP, specifically the alternate abilities for the original Tiefling Darkness ability.

It seems to me like the way to do this would be to create the specials, then set the class up with a 'Select From . . .' box.

Am I even close to the right track here? If so, could you give me an idea of problems I'm likely to run in to, and if not could you suggest a different direction?
 
Take a look at the Eidolons - custom racial abilities have been added to HL, but I just haven't had the time to add them to the editor. When I do so, I'll also add custom racial abilities to the animated object and to the tieflings. I should be able to get to this for the next update.
 
I'm working on the Tiefling abilities now. Given that there are 100 specific abilities, I'm only going to do #100 and the first 10 or 20 others for now, and then add another 10 or 20 with each update after this. Are there one or two specific abilities you'd like to request that I add as well?
 
If you could add #67: Your eyes glow fiendishly and you possess the see in
darkness ability as if you were a devil
that would be fantastic!

Thanks, Matthias.

PS: Was out of town over the weekend - if this doesn't get to you before you finish your work on the abilities I completely understand!
 
Mathais does this mean we will be getting "custom racial abilities" tab in the editor soon? I have a customizable Planetouched race that would make inputting into HL allot easier with this feature. :) :)
 
How do you see the Darkness (or heritage replaced) spell on the list of spells casted, or trackable resources? Does the DC for the spell change as you level?
 
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