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Custom tag IDs in editor?

EightBitz

Well-known member
Can I somehow specify my own tag IDs in the editor (specifically, in this case, for FATE Core)? The wiki obviously explains how to do this with the authoring kit, but I can't find if there's a way to do it with the editor.
 
All logic for all game systems are built at their core from the Authoring kit. So anything from the Authoring Kit will work for any game in HL (except Macros). The editor just makes the most common tasks like adding a spell in Pathfinder/d20 easier. But you can if you wish work outside the editor using Authoring kit logic (ie in raw XML) also.

So in this case you are looking for a .1st file. Dot first files are loaded well "first" by HL. So it allows for adding new sources and tags. I use them allot for the Pathfinder community packages.

Here is the simple layout of a new tag group and its new tags. you can copy this into a plain text file and name it XXXXx.1st and HL will load it in any game system.

Code:
<?xml version="1.0" encoding="ISO-8859-1"?>
<document signature="Hero Lab Structure">
[COLOR="Green"]<!--
Oct 12, 2014 - Tim Shadow
-Added Veiled Moon and Broken Blade Discipline tags.
-Added custom descriptors and made dynamic.
-->[/COLOR]
[COLOR="Green"]
<!-- ============================================== -->
<!-- CUSTOM GROUPS AND TAGS FOR PATHS OF WAR        -->
<!-- ============================================== -->[/COLOR]
  [COLOR="Green"]<!-- Path of War custom tags -->[/COLOR]
  <group id="PathOfWar" name="Path of War">
    <value id="Discipline"  name="Martial Discipline"/>
    <value id="HeroInit"    name="Can Initiate Maneuvers"/>
    <value id="Config"      name="Configurable"/>
    <value id="selDisc"     name="Select Discipline"/>
    <value id="Manuever"    name="Manuever"/>
    <value id="ManueverOn"  name="Manuever Readied"/>
    <value id="Class"       name="Class"/>
    <value id="Stance"      name="Stance"/>
    <value id="StanceOn"    name="Stance Activated"/>    
    <value id="StanceUp"    name="Stance Allowed Up"/>
  </group>

  [COLOR="Green"]<!-- Has Manuever tags inherited from the discipline level group -->[/COLOR]
  <group id="HasMan" 
    name="Has Manuever"
    inherit="Discipline">
  </group>

</document>
In XML <!-- is the start of a comment section and --> is the end. The above shows two helpful examples of new groups. The first one PathOfWar is new group with each tag defined underneath it. The second group "HasMan" is going to inherit its tags from an existing defined group called Discipline. So HasMan will have all the same tags as the Discipline group has.
 
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