Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Yes, in the editor, in the General section, Mechanics tab, create a new Mechanic, and select "Attribute Cost Mechanics" as the "Overrides..." selection. Then, enter the new costs in the "Attribute Cost Table". Then, add a source to your Mechanic. Once you've saved your mechanic, the attribute costs will be overridden, as long as that source is checked.
Note that with mechanics, "Test Now!" will work the very first time, but if you have to edit things later, you'll have to go back to the main program and use "Quick Reload Data Files" from the Develop menu.
My DM uses a custom point buy system for stat generation - is there a way to add my own point buy system, or will I have to just manually generate then use the select stats method?![]()
Ah; I'm not at the desktop right now so I don't have the table to review, but IIRC it was a 20 or 30 entry table... so it'd be something like -10,-9, -8 etc, assuming the "middle" value is the default 10?Don't enter "1" everywhere - enter the total cost for an attribute of that value in each row.
In terms of showing up in the first place, Lord Magus already covered that part, and pay attention to which header you're putting your source under - don't just assign it to the default location, or it won't be among the point-buy settings.
Ah; I'm not at the desktop right now so I don't have the table to review, but IIRC it was a 20 or 30 entry table... so it'd be something like -10,-9, -8 etc, assuming the "middle" value is the default 10?
Our present campaign uses an 18 point-buy system, so I selected 20 points and put in a -2 point buy adjustment.
Tools, Editor.
Open data file C:\ProgramData\Hero Lab\data\pathfinder\Rizza.user
Go to the Mechanics tab.
New(Blank)
Enter the Name, Description, Unique ID, Summary text.
Select Attribute Cost Mechanics in Overrides.
Fill out the 12 fields in Attribute Cost Table that I need to modify.
Select Advanced Player's Guide under Sources
Save
Test Now!