I'm trying to figure out how to build custom NPCs in the campaign tool. Seems like something that should be easy, but instead is proving annoyingly difficult.
As an example, I built a trio of NPCs for a game a few weeks ago -- I called them cleric, thug (fighter-ish), and flanker (rogue-ish).
But if I want to import them to herolab, there's no way to even start -- it demands I select an ancestry, which basically loads an entire existing stat block for me.
As an example, I built a trio of NPCs for a game a few weeks ago -- I called them cleric, thug (fighter-ish), and flanker (rogue-ish).
But if I want to import them to herolab, there's no way to even start -- it demands I select an ancestry, which basically loads an entire existing stat block for me.