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Custom Monsters - how to increase default reach

I'm not sure you can do it globally.

This script is on the fire giant (post-levels/10000)

Code:
      foreach pick in hero from BaseWep where "wCategory.Melee"
        eachpick.field[wReach].value = maximum(eachpick.field[wReach].value,10)
        nexteach

Obviously it just affects melee weapons as written, but you can set the where condition for something more specific.
 
Thanks, but not sure how to even begin using the code.

I ended up just typing "REACH = 10'" in the "on-hit effects" field for the natural attacks.
 
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