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Similarly, before I decide whether to pay to convert, what happens to a character with custom content when it gets imported into the new system? Does it just strip it all off?
Rob had a post on the matter a while back
http://forums.wolflair.com/showpost.php?p=289852&postcount=28
It may be that they spin up as many servers as needed but those servers share the same compiled scripts that make up a Hero Lab game system, keeping the storage and RAM needed for the server itself low.I don't quite understand Rob's response, since he seems to imply that the entire server is single threaded whereby if one user's HL scripts lock up then the entire server is screwed.
Isn't this better served like most server systems by spawning a separate process for each user to handle their own character? So it would only be their own process which locks up - and then simple OS controls to limit CPU time on a process would resolve this technical aspect too.