I'm running a gestalt campaign and have a user-made gestalt class that does very well on everything we've put it through so far EXCEPT monk's flurry of blows.  It tries to add monk's flurry BAB to the existing BAB instead of replacing it.  I looked at the scripting in the gestalt class and decided that after scripting for several days on other things (custom items, house rules and the like), it would be a pain to fix.  So, instead, I made a custom archetype to apply to the monk class that just removes the existing BAB bonus from monk flurry.  Voila, everything's working
Except...
"Tag 'SpecSource.arGestMnk' not defined
Location: 'eval' script for Component 'BaseVary' (Eval Script '#11') near line 7
- - -
Identity tag does not exist for thing/pick 'arGestMnk'
Location: 'eval' script for Component 'BaseVary' (Eval Script 'Most Archetype Changes') near line 4"
I haven't made an archetype before, so I'm not sure what's trying to pull what where. I can't find "BaseVary" anywhere to look and see what it does. I looked at a couple other monk archetypes (Drunken Master, for instance) and don't see any tags there other than ability replace tags and class name change tags, neither of which are in this. The archetype is, literally, a name, an ID code, a description, a setting telling it to affect the monk class and the following eval-script:
=================
Phase: Post-Attributes | Priority: 5000 | Index: 1
hero.child[Attack].field[tAtkFluBas].value -= hero.child[Attack].field[tAtkBase].value
=================
As mentioned, the feature works. It's applied to the gestalted character, the flurry is adjusted. It's not messing up anything else visible...just throwing these errors. I'm looking for a way to make the errors stop. Any thoughts would be helpful.
Thanks!
				
			Except...
"Tag 'SpecSource.arGestMnk' not defined
Location: 'eval' script for Component 'BaseVary' (Eval Script '#11') near line 7
- - -
Identity tag does not exist for thing/pick 'arGestMnk'
Location: 'eval' script for Component 'BaseVary' (Eval Script 'Most Archetype Changes') near line 4"
I haven't made an archetype before, so I'm not sure what's trying to pull what where. I can't find "BaseVary" anywhere to look and see what it does. I looked at a couple other monk archetypes (Drunken Master, for instance) and don't see any tags there other than ability replace tags and class name change tags, neither of which are in this. The archetype is, literally, a name, an ID code, a description, a setting telling it to affect the monk class and the following eval-script:
=================
Phase: Post-Attributes | Priority: 5000 | Index: 1
hero.child[Attack].field[tAtkFluBas].value -= hero.child[Attack].field[tAtkBase].value
=================
As mentioned, the feature works. It's applied to the gestalted character, the flurry is adjusted. It's not messing up anything else visible...just throwing these errors. I'm looking for a way to make the errors stop. Any thoughts would be helpful.
Thanks!
