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Creating new gear dividers/categories

JeffSandmeier

Active member
I've looked on the forums and can't find anything about this. I have tried creating new categories of gear (for converting Dragonstar to Pathfinder). I can create the dividers, and they appear, but always at the top of the list, and anything I set to the new categories appears immediately after the 'custom gear/valuable/container' section, not under the newly-created divider. I am copying the existing dividers and changing the appropriate names. I have used the 'new tag' helper under gear type in the gear tab of the editor. It still isn't working. Any ideas on how I can get it to properly sort the new gear types into the categories and appear under the new dividers?
 
Ah, the order things appear in the gear tab is based on the gType tag, and the sortset is explicit. That means when the system defines the tag, it assigns that tag an "order" attribute, which defines what order things appear in.

Unfortunately, while you can define new tags, you can't define an order attribute for them. There may still be a workaround though. You can use the currently defined categories and double them up, if you're willing to deal with a little bit of indentation.

Say you want to create a new gear type named "DooDad" and you want it to come before Poisons. Give all your DooDad gear the gType Poison tag, and place a blank space before the name for all items. This way they will all sort first. Hope that helps, at least a bit.
 
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