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Creating/modifying Eidolon Evolutions?

Ambrus

Well-known member
Sorry for all the questions; I'm still a clueless newbie.

I'd like to modify the 'Undead Appearance' evolution to adapt it for the Plant type instead. I can't seem to find evolutions in the HL Editor. Is this possible yet? Thanks.
 
Found it thanks. For some reason however, I can't copy the Undead Appearance evolution to make the necessary changes. I get an error message saying that I won't be able to save my changed version. It's not a big deal; I simply jotted down the necessary information and created/saved an altogether new evolution instead. Just wondering why I couldn't duplicate and save an alternate evolution.

Incidentally, is it possible to assign a proper name for my eidolon?
 
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Found it thanks. For some reason however, I can't copy the Undead Appearance evolution to make the necessary changes. I get an error message saying that I won't be able to save my changed version. It's not a big deal; I simply jotted down the necessary information and created/saved an altogether new evolution instead. Just wondering why I couldn't duplicate and save an alternate evolution.
Because it came from a secondary license outside the core. What you did is the correct way to copy/paste the values over to a new Thing.

The reason is so that its not easy to re-create say the Bestiary 1 package and give it away to others for free. So for those that want to make a few changes to the occasional Feat, Spell or Thing its easy to copy/paste the one thing. But be really hard to do this for a whole package. :)
 
Ah. I can understand the reasoning behind that; though it's quite a hassle to copy & paste each of the components into the right spots if you're new to it like me. *shrug*

So how about naming an eidolon? Did I miss it someplace?
 
The Eidolon is a seperate character in the portfolio, you name it as any other character, by typing in the name field in the top right of HL.
 
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