On the gamemastery guide page 60 says that and I quote "You have lots of flexibility in setting your creature’s skills. Pick some skills you think are appropriate, and consider how good the creature is at them. High skills are roughly on par with a specialized PC of the creature’s level, though they could be a little lower or higher. Most creatures have at least one high skill, but no more than three. The best skills should go with the best ability modifiers, and you might even want to estimate the creature’s proficiency rank for these skills. Some skills can get a high bonus for free to fit the creature’s theme, particularly Lore skills." when I try to adjust the creatures that I'm making to have training in a particular skill or ability I do not have that option can you please tell me why.
