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Creating an entire new system: Fantasy Craft

royalfa

Active member
Well Im Roy (Rodrigo Ramirez)

I was confused about the forum I need help.

I am creating a new game mode, ie, need use the HL Authoring Kit

I have troubles trying to make from scratch the saving throws (ST; as per 3.5 D&D).

I create a entirely new tab that replaces the basics (named tab_atributos)
and works fine; but have a lot of troubles with the ST.

Finally I return to my origin point (the game is loaded and functional) and try to start over.

Please correct me if I'm wrong:

Step 1: Create the thing.
Step 2: Create the component (only if no other has the needed fields or attributes; I'm thinking in use the component defense).
Step 3: If don't use a component then need to proper editthing.
Step 4: If needed create the appropriated tags.

Done

Thanks and good day
 
0k

Thanks Mathias for the clarification I was assuming that a component make a compset.

I will check thanks again

Roy
 
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