dagorheru wrote:
>
>
> if i remember correctly, the power feat Bracing under Super-Strength
> makes is so that your ranks of Super Strength equal Immovable when
> allowed to brace against a rush. i just don't understand how to make the
> feat do this...
This is going to get a little complicated, but here's how you can do it.
Apologies for the complexity; this is exposing a lot of "internal" stuff
that we haven't knocked the rough edges off yet.
1) Create the 'bracing' power feat like normal in the editor, and make
sure you can only take it from the Super Strength power.
2) Click the 'Bootstraps' button and add a bootstrap for the 'pwImmov'
(Immovable) power.
3) Still on the "Edit Bootstrap" form, click "Tags..." and add a tag
with the group set to "Helper" and the tag set to "Chain". Click OK and
then OK to dismiss the bootstraps form.
4) Click the 'Eval Scripts' button and add a new eval script. Set it up
as follows:
Phase: Traits
Priority: 500
Index: 1
Eval Script:
~ Get the total number of Super Strength ranks
var total as number
total = parent.field[pwRanks].value
~ Add to the number of ranks of Immovable
container.firstchild["powIs.pwImmov &
Helper.Chain"].field[pwRanks].value += total
5) Click OK to dismiss the scripts form, save and test the new power
feat. It should add ranks of Immovable based on your Super Strength, and
Immovable will be active when you turn on Super Strength.
Hope this helps!
--
Colen McAlister,
colen@wolflair.com
Chief Engineer, Lone Wolf Development