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Create Link - first occurence only

weogarth

Well-known member
Can we please get a new option only. I game via Fantasy Realms and I created a Game Session category where I post the chat logs for each session so my players can review. This means every character's name is in there dozens of times.

Would love an option to 'Link first occurrence only' as every time I do this, I have to 'Create Link' and then 'Ignore all future links' unless I want to wait a very very long time for RW to link every occurrence of each name.

Thanks!
 
I know this is something Rob was thinking about. They have encountered the bulk linking issue with official content.
 
+1

I tend to use links only on their first occurence within a topic or group of snippets, mainly for aesthetic reasons. So, yes, that would help to speed up my work process, too.
 
There's a wrinkle to this. Essentially, after the first link, it needs to mark all others as "Ignore". That can have unintended negative side effects like Auto-Accept can. For example, if you have "Roberto", "Roberto's Home", and "Roberto's Car" as Topics, if "Roberto" appears first in the text, the others may be marked as Ignore just as "Accept All" would create links on the partial name "Roberto" in the latter cases, preventing them from being linked.

This would also require logic to recognize that new text is already linked, and to automatically Ignore suggested new links.. which may again prevent new text for "Roberto's Home" and "Roberto's Car" from being linked.
 
There's a wrinkle to this. Essentially, after the first link, it needs to mark all others as "Ignore". That can have unintended negative side effects like Auto-Accept can. For example, if you have "Roberto", "Roberto's Home", and "Roberto's Car" as Topics, if "Roberto" appears first in the text, the others may be marked as Ignore just as "Accept All" would create links on the partial name "Roberto" in the latter cases, preventing them from being linked.

This would also require logic to recognize that new text is already linked, and to automatically Ignore suggested new links.. which may again prevent new text for "Roberto's Home" and "Roberto's Car" from being linked.
Ok, that's valid. I'm sure something could be worked out, though. OTOH, if the linking process could somehow be drastically improved performance-wise, this would be less of an issue for me.
 
Ok, that's valid. I'm sure something could be worked out, though. OTOH, if the linking process could somehow be drastically improved performance-wise, this would be less of an issue for me.

I should add "probably" to my post about how it would need to work. I don't know that it would have to work that way, I'm just guessing that it would based on how it seems like I've had to remove hidden text sometimes to get things recognized.
 
That does seem to be how the linker works. The linker could be changed to make it handle ignored text better, and it probably should be, which would make this feature possible.

I think it's a good idea. +1
 
OK. What you really want is for the links to BE THERE, but you don't see them. You could switch your global setting or for the current topic to either:
1. Show all links
2. Show first link in a topic but hide subsequent link to the same topics
3. For snippets that are over a screen long, display the first link in that snippet and any link at least a screenful away.
4. Don't show any links

But regardless of whether the links are displayed, they are always there. You would always want the ability to, say control click on text that you know (or suspect) has a link to follow the link.

The other thing I wish we had is like on a web page where followed links are a different color so you could tell readily what you've visited. You could go in and reset visitation status any time you want for the current topic, one or more selected topics in a navigation pane, or over the entire realm.
 
Sounds like this has been implemented in the latest beta. It was certainly a good idea
Which build number are you referring to? I'm currently using 246 and I don't believe it's there.

If that's the build you're referring to, can you please explain what you're doing and where to do this?
 
Version 247 Notes
The “Auto Accept” tab in Manage Preferences was renamed to “Link Detection”, and a new preference was added to this tab to limit automatic link detection to one link instance per snippet. This preference is on by default and can be turned off by unchecking “Auto Ignore Duplicate Links”, which restores the previous behavior of Realm Works.
 
My idea was not. I think the links should actually be there, just not displayed so the tif you hover over the invisible link you could follow it if you wanted.
 
Sounds like they have implemented this though. You can turn off the one link per snippet but enable the setting that makes the links appear to be normal text unless you hover over them.
 
Sounds like they have implemented this though. You can turn off the one link per snippet but enable the setting that makes the links appear to be normal text unless you hover over them.
Indeed! Pretty psyched at the rapid turnaround. Just downloaded the new build and will be looking to test it out in the next several days.

Thanks LWD!
 
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