TobyFox2002
Well-known member
I'm working on the Dragonscale Husk from Dragon Magic.
This class variant has an unusual ability where it takes total number of class levels in any and all classes that grant the heavy armor proficiency and then totals them.
Then it strips all armor proficiency and prohibits the use of any armor. It grants an untyped AC bonus equal to 6 + 1/3 the total level of all classes that would have otherwise granted the use of heavy armor.
Furthermore, it prohibits the acquisition of any armor proficiency at a later time.
I don't really know how to do this as they are on different levels of code.
I thought of using a foreach but... BaseClass where xxx is bootstrapped to that class. But they don't seem like they'd be on the same level (if "level" makes any sense).
And as for the rest, stripping the tags and hiding the armor prof bootstraps would cause a validation error because variant no longer contains the original requirement. Must have heavy armor proficiency.
I don't think I can prevent, the hero from adding armor, but I know I can strip all of the benefits from the armor. I've done that before for another template I've created.
This class variant has an unusual ability where it takes total number of class levels in any and all classes that grant the heavy armor proficiency and then totals them.
Then it strips all armor proficiency and prohibits the use of any armor. It grants an untyped AC bonus equal to 6 + 1/3 the total level of all classes that would have otherwise granted the use of heavy armor.
Furthermore, it prohibits the acquisition of any armor proficiency at a later time.
I don't really know how to do this as they are on different levels of code.
I thought of using a foreach but... BaseClass where xxx is bootstrapped to that class. But they don't seem like they'd be on the same level (if "level" makes any sense).
And as for the rest, stripping the tags and hiding the armor prof bootstraps would cause a validation error because variant no longer contains the original requirement. Must have heavy armor proficiency.
I don't think I can prevent, the hero from adding armor, but I know I can strip all of the benefits from the armor. I've done that before for another template I've created.