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Conflict Group Problems

  • Thread starter Thread starter hunton at hotmail.com
  • Start date Start date
H

hunton at hotmail.com

Guest
OK... I have created new mount options and chosen the Mnt conflict
group for them. I have also created an option for flaming ammunition
that is not available to mounted troups, so I put that option in the
conflict group Mnt to make it unavailable if a unit has chosen a
mount option.

The flaming ammunition option becomes available if a unit choses a
bow, longbow or shortbow. So...

This works: If the BOW is chosen first (the flaming option appears,
but if a mount is then chosen, it becomes unavailable)

This doesn't work: If the MOUNT is chosen first (then when the bow
is chosen, the flaming option still appears)

Is there any way to fix this?

Debbie


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One fine day in the middle of the night, hunton@hotmail.com got up to
write:

>OK... I have created new mount options and chosen the Mnt conflict
>group for them. I have also created an option for flaming ammunition
>that is not available to mounted troups, so I put that option in the
>conflict group Mnt to make it unavailable if a unit has chosen a
>mount option.
>
>The flaming ammunition option becomes available if a unit choses a
>bow, longbow or shortbow. So...
>
>This works: If the BOW is chosen first (the flaming option appears,
>but if a mount is then chosen, it becomes unavailable)
>
>This doesn't work: If the MOUNT is chosen first (then when the bow
>is chosen, the flaming option still appears)
>
>Is there any way to fix this?

Are you using more: to add the flaming ammo option?

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> >OK... I have created new mount options and chosen the Mnt conflict
> >group for them. I have also created an option for flaming ammunition
> >that is not available to mounted troups, so I put that option in the
> >conflict group Mnt to make it unavailable if a unit has chosen a
> >mount option.
> >
> >The flaming ammunition option becomes available if a unit choses a
> >bow, longbow or shortbow. So...
> >
> >This works: If the BOW is chosen first (the flaming option appears,
> >but if a mount is then chosen, it becomes unavailable)
> >
> >This doesn't work: If the MOUNT is chosen first (then when the bow
> >is chosen, the flaming option still appears)
> >
> >Is there any way to fix this?
>
>Are you using more: to add the flaming ammo option?

Yes, I've done an augment on longbow, shortbow, normbow, etc. options which
are normally available through the .wfb files.

Debbie
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One fine day in the middle of the night, Debbie Hunton
<hunton@hotmail.com> got up to write:

>> >OK... I have created new mount options and chosen the Mnt conflict
>> >group for them. I have also created an option for flaming ammunition
>> >that is not available to mounted troups, so I put that option in the
>> >conflict group Mnt to make it unavailable if a unit has chosen a
>> >mount option.
>> >
>> >The flaming ammunition option becomes available if a unit choses a
>> >bow, longbow or shortbow. So...
>> >
>> >This works: If the BOW is chosen first (the flaming option appears,
>> >but if a mount is then chosen, it becomes unavailable)
>> >
>> >This doesn't work: If the MOUNT is chosen first (then when the bow
>> >is chosen, the flaming option still appears)
>> >
>> >Is there any way to fix this?
>>
>>Are you using more: to add the flaming ammo option?
>
>Yes, I've done an augment on longbow, shortbow, normbow, etc. options which
>are normally available through the .wfb files.

It might be a problem with more: not liking conflict groups, then. Try
temporarily linking the flaming ammo option to a unit, and just show:ing
it; does that give a different result?

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At 10:40 PM 6/14/00 +0100, you wrote:
>One fine day in the middle of the night, Debbie Hunton
><hunton@hotmail.com> got up to write:
>
> >> >OK... I have created new mount options and chosen the Mnt conflict
> >> >group for them. I have also created an option for flaming ammunition
> >> >that is not available to mounted troups, so I put that option in the
> >> >conflict group Mnt to make it unavailable if a unit has chosen a
> >> >mount option.
> >> >
> >> >The flaming ammunition option becomes available if a unit choses a
> >> >bow, longbow or shortbow. So...
> >> >
> >> >This works: If the BOW is chosen first (the flaming option appears,
> >> >but if a mount is then chosen, it becomes unavailable)
> >> >
> >> >This doesn't work: If the MOUNT is chosen first (then when the bow
> >> >is chosen, the flaming option still appears)
> >> >
> >> >Is there any way to fix this?
> >>
> >>Are you using more: to add the flaming ammo option?
> >
> >Yes, I've done an augment on longbow, shortbow, normbow, etc. options which
> >are normally available through the .wfb files.
>
>It might be a problem with more: not liking conflict groups, then. Try
>temporarily linking the flaming ammo option to a unit, and just show:ing
>it; does that give a different result?

This is due to some problems with how option chaining is handled in V1.4.
When chaining of options that trigger actions on each other is used, AB can
get itself confused. This has been overhauled and works quite well now in
V2.0, but it's a problem in V1.4. :-(

Please note that using "show" on an option that is chained via "more"
simply won't work. "show" will only work on options that are attached
directly to the unit.

I recommend "living with" this issue for the time-being. This issue CAN be
worked around, but the amount of effort will be quite high. With V2.0
coming out next month, I recommend not investing all that work only to have
it be good for a few weeks. :-)

Hope this helps,
Rob

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Lone Wolf Development www.wolflair.com

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One fine day in the middle of the night, Rob Bowes <rob@wolflair.com>
got up to write:

>This is due to some problems with how option chaining is handled in V1.4.

Thought so.

>Please note that using "show" on an option that is chained via "more"
>simply won't work. "show" will only work on options that are attached
>directly to the unit.

I know, I was implying you should do the rest of the necessary stuff as
well (i.e., link::hide the relevant option in the first place). I
probably should have stated that...

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