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Combat Sense & Sustained Spells - How to Handle

BrantlyMedders

New member
I've been playing around with HL today, and figured out how to model almost any type of condition.

I am having difficulty with two, however.

1. How do I make the sheet auto calculate for Combat Sense - Spell (it should simply modify the ranged and melee defense, not the linked attributes).

2. How do I handle the -2 die pool penalties from Sustained Spells (I'm thinking one way would be to give -2 to all skills, but Sustaining affects things like Defense and Drain IIRC).

Thoughts?
 
Sustaining spells is still on my own to-do list - it'll be checkboxes that you check on the spells themselves to mark that you're sustaining them (and handling for the Focused Concentration quality, sustaining focuses, and other things that affect sustaining).

That there isn't currently an adjustment for the defense rolls is a bug - I've added that to my to-do list.
 
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