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SR 5th ed. Combat Medic archetype

dstuffle

Member
Is there a reason that the Combat Medic archetype fails validation?

I have Run & Gun, Run Faster, and Street Grimoire, so it should be loading right. Yet it still has the following validation exceptions.

Validation Report (3 issues): Total Karma: Resource Overspent: 52 of 25; Contact Points: Resource unspent; Skill Group
Points: Resource unspent

Is it supposed to be that far off?

Should just tell my game master it's cool, and hope they go along?
 
Check for a version on the shadowrun forums. The examples in the book tend to be off (for example the Technomancer has a Complex Form from 4th Edition).
 
In the years I've been adding game systems to Hero Lab, I have never seen all the sample characters in any RPG book I've worked on be completely rules-accurate, and I'm sorry to say that Catalyst is not good at following their own rules when making sample characters.
 
Since the archetype comes straight after the chapter on alternative creation methods there's a good chance that the Combat Medic was not built using the Priority system. We need to see how it works out under Sum-to-Ten, Life Module or Point-Buy before discounting it completely.
 
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