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Class name not recognized...

Hey all, I made a custom class, rewrote every rogue talent in the world, did them as secondaries so I can add them to custom archetypes in the future and everything is working as intended. The only problem is, I want to set the pre-reqs for the advance talents to require level 10. I've used an existing template for this and should be able to just substitute out the [Rogue] for my class name and have it work, or so I think. I cannot figure out what the format is for my custom class is though, or haven't made some association with it that I should. Example: My class has a multi-word name... We'll say Bob's Sneaky Assassin, and if I try that I get an error. I've tried it with underscores dividing the words, as written, the abbreviated name and even the help and unique ID tag.

Do I need to make some association for my class to be registered, or is there some trick formatting for the name when using it as a bracketed name in a pre-req script?

Thanks for any input!
 
The name thing can be confusing at first as it is NOT the name of your class its the "TAG" name. So really its "Classes.Rogue" if I assume correctly your using "#levelcount[Rogue]" macro?

So you need to figure out the "tag" name you created for your class and use that which is going to be limited to 10 characters. You can do this by going to the "Class->Class" tab on the editor. Click on your class and then click on the blue button "Tags". In that list find the "Group ID" of "Classes" and under the "Tag ID" is the Tag for your new class. Copy it and use it in the #levelcount[] macro.
 
That's exactly what I meant. I'm not home now, but I'm 100% that you've addressed the issue. Thank you for the timely and thorough response.
 
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