MTR Ambrose
Member
I'm looking for assistance with the Hero Lab Editor if anyone can offer advice. I'm trying to create a character class from a 3rd party product, and seem to be running into some troubles with one of the class abilities. (Of course, I've just started, so much more trouble may be upcoming, but one obstacle at a time...)
The class gets a Sacred Bonus to Armor Class equal to their Cha modifier. I've set this up as a Class Special with the Eval Script:
hero.child[ArmorClass].field[BonSacred].value += hero.child[aCHA].field[aModBonus].value
Then I added this special as a Class Special Ability to the Class at level one. The "Test Now!" button shows everything as working correctly, but the character's AC doesn't change no matter how high I bump the Cha ability.
Any suggestions as to what I've done wrong? All help is greatly appreciated.
The class gets a Sacred Bonus to Armor Class equal to their Cha modifier. I've set this up as a Class Special with the Eval Script:
hero.child[ArmorClass].field[BonSacred].value += hero.child[aCHA].field[aModBonus].value
Then I added this special as a Class Special Ability to the Class at level one. The "Test Now!" button shows everything as working correctly, but the character's AC doesn't change no matter how high I bump the Cha ability.
Any suggestions as to what I've done wrong? All help is greatly appreciated.