Redcap's Corner
Well-known member
I'm programming a very strange class into Hero Lab. It has an ability that permanently changes the hero's type to undead and gives it a custom subtype. It's important that I make the class ability responsible for this change and not the class because there are archetypes that replace this ability.
The class has a second ability that grants the incorporeal subtype when enabled. Following Mathias's help thread on conditional bootstrapping I was easily able to make this second ability work. I merely bootstrapped the incorporeal subtype with the following first/450 condition:
It couldn't have been easier. Unfortunately, bootstrapping the undead type and the custom subtype to the "always-on" ability have yielded no results. I did have success bootstrapping the undead traits to the class ability, but that didn't actually change the hero's type. And undead traits should be bootstrapped to the undead type already anyway.
So, my question is: How do I change the hero's type to undead using a class ability?
The class has a second ability that grants the incorporeal subtype when enabled. Following Mathias's help thread on conditional bootstrapping I was easily able to make this second ability work. I merely bootstrapped the incorporeal subtype with the following first/450 condition:
Code:
fieldval:abilActive <> 0
It couldn't have been easier. Unfortunately, bootstrapping the undead type and the custom subtype to the "always-on" ability have yielded no results. I did have success bootstrapping the undead traits to the class ability, but that didn't actually change the hero's type. And undead traits should be bootstrapped to the undead type already anyway.
So, my question is: How do I change the hero's type to undead using a class ability?