Ok, so I'm adding a new monster to the editor and I'm trying to have it apply its Charisma modifier to all its saves. I tried to copy the Paladin ability but it doesn't seem to be working.
Phase: Post-Attributes
Priority: 10000
~ If we're not shown, just get out now
doneif (tagis[Helper.ShowSpec] = 0)
field[abValue].value += hero.child[aCHA].field[aModBonus].value
hero.child[svFort].field[Bonus].value += field[abValue].value
hero.child[svRef].field[Bonus].value += field[abValue].value
hero.child[svWill].field[Bonus].value += field[abValue].value
Any ideas of what I may be doing wrong?
Phase: Post-Attributes
Priority: 10000
~ If we're not shown, just get out now
doneif (tagis[Helper.ShowSpec] = 0)
field[abValue].value += hero.child[aCHA].field[aModBonus].value
hero.child[svFort].field[Bonus].value += field[abValue].value
hero.child[svRef].field[Bonus].value += field[abValue].value
hero.child[svWill].field[Bonus].value += field[abValue].value
Any ideas of what I may be doing wrong?