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Charisma bonus to saves

blzbob

Well-known member
Ok, so I'm adding a new monster to the editor and I'm trying to have it apply its Charisma modifier to all its saves. I tried to copy the Paladin ability but it doesn't seem to be working.

Phase: Post-Attributes
Priority: 10000

~ If we're not shown, just get out now
doneif (tagis[Helper.ShowSpec] = 0)

field[abValue].value += hero.child[aCHA].field[aModBonus].value
hero.child[svFort].field[Bonus].value += field[abValue].value
hero.child[svRef].field[Bonus].value += field[abValue].value
hero.child[svWill].field[Bonus].value += field[abValue].value

Any ideas of what I may be doing wrong?
 
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