• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Character Sheet Layout

darrell_uk

Well-known member
I'm guessing that this has probably been asked before, but I can't find it using any search term that comes to mind.

Is there a method of changing the order that weapons show up on the character sheet? They seem to be set as alphabetically, but as there's no way to customise names this cannot be finessed, and I can't be the only person who would rather have their primary weapon at the top of the list. :)
 
Not currently. Just talked to Rob about character sheets last week, so I'll add this to my list of things to see if we can address. No promises on timeframe, but they're something I'm hoping we can hit by the holidays.

My current thought is just have whatever weapon your character has equipped list at the top, as it's presumably your main. Also mildly irked because I added custom name support for weapons but apparently that's borked.
 
I to would like to see this added, so thank you for adding it to your notes to get addressed at a later time, I'd also like to be able to name them as well so hopefully that will also be addressed and fixed.
 
I'm not too fussed about having my primary weapon listed first, but I've got a couple of other wishes for the character sheet:
1. Named staves (eg Staff of Water) with fundamental runes should have those runes explicitly named, just as mundane weapons do. For example +1 Striking Staff of Water.
2. The description of feat based abilities, especially those with a "heightened" entry, should show the level of the feat. Otherwise we have to go elsewhere to figure out what, exactly, the current ability does.
 
but as there's no way to customise names this cannot be finessed

Today I learned, quite by accident, that you can rename weapons as a 'temporary adjustment'. You can rename other things as well, but I know it works on weapons because I've been trying to figure out Custom weapon names for over a year, and got it to work today.
 
Back
Top