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changeable weapon powers.

Pezmerga

Well-known member
I want to make an artifact sword that can as a swift action change it's enchantment between one of the burst powers. Is this doable? Meaning can I create a user just select the energy type it currently has and only have the weapon display that enhancement at any given time?
 
You can pretty easily delete and re-add the item power for those bursts, or you could bootstrap a helper ability.
 
Is it possible to utilize user selection boxes on Magic weapons or Weapon powers?
It is an artifact so I can't just change the power in the character builder.

Code:
~ generate the expression saying what energy types we're able to search for
var candidstr as string

~ Add energy types.
candidstr = "component.SelectHelp & Selection.Energy & (BloodEner.Cold|BloodEner.Elec|BloodEner.Fire|BloodEner.Acid)"

~ Now we've built it, plug it in.
field[usrCandid1].text = candidstr

On the Item power, it shows in the specials and says (Choose) but there is no drop down box.
 
Last edited:
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