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Castable Spells vs Staff Spells

In the editor, when creating a magic weapon, there is a place to add spells castable using the weapon. There is a button for Castable Spells, and one for Staff Spells. Spells added using either one show up in both. Is there a difference between spells added with those options?
 
Take a look at what differs in the "Leave Checked" options within those spells - different things are activated depending on which list you add it in.

Unfortunately, we can't currently keep them from showing up in both lists, but the default settings still depend on where they were added.
 
In that same issue, I noticed that Staff Spells all say caster level 1 instead of the character's caster level or Level 8 as should be the minimum.
 
LazarX, we'd really appreciate it if people wouldn't add bug reports to threads that are about another issue. It makes them very hard to find and to make sure we've gotten all the bugs that were reported. Please use the stickied bug reporting thread.
 
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