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Can I add a limb to a monster

vardeman

Well-known member
I'm using HeroLab to keep track of my NPC's and am creating a mutated goblin who has an extra, usable arm. He has the multiweapon feat, but the validation report of course tells me this feat is invalid because he needs 3 hands. Is there any way to tell HL that he has 3 hands?

V
 
You'll need to create a new race in the editor as a copy of the goblin race. There's a "Number of Hands" option there that you can set to 3.
 
Create a new file, then on the Race tab, press the "New (Copy)" button that's on the bottom left to make a new race that's a copy of the Goblin.
 
The new file must be saved in the \data\pathfinder folder. This will be the default location the editor uses and by default it will add .user to the end of it. Other than that you can name it what ever you like.
 
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Question in the same vein - is there a way I can remove a limb on the fly from a hero/character (coding penalties for missing hands/arms)?
I tried
Code:
herofield[tNumHands].value = 1
but this doesn't remove the '2nd' box from the weapons tab. However, when you try to equip something in this slot it causes a 'Too many weapons equipped in off-hand(s)' validation error, so that's a step in the right direction.

Any way to nix that box? Timing problem?
 
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