I've been thinking about trying to do an AB3 file for Star Fleet Battles.
One of the main points of the game is that it has well defined time periods (in Y-years) in which certain options, ships, and even tactics become available. While it should be easy to handle this - there is one sticking point in that when a roster is built you would have to select a certain year. However, the game covers well over 100 Y-years and having a HUGE list of roster selections for Y075, Y076, Y077, etc. would seem extremely unwieldy.
If a player were given the option of controlling this by a string input - it would certainly be more user friendly. However is this something possible - or something that could be made possible in a future iteration?
That's all.
One of the main points of the game is that it has well defined time periods (in Y-years) in which certain options, ships, and even tactics become available. While it should be easy to handle this - there is one sticking point in that when a roster is built you would have to select a certain year. However, the game covers well over 100 Y-years and having a HUGE list of roster selections for Y075, Y076, Y077, etc. would seem extremely unwieldy.
If a player were given the option of controlling this by a string input - it would certainly be more user friendly. However is this something possible - or something that could be made possible in a future iteration?
That's all.