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Building Conditional Skill Bonus?

Korlen

Active member
Hello all. Korlen here, getting started on the data files for Throne of Night. Of course, right away is a custom monster which is challenging my limited experience. Undaunted, I've built 90% of this spider variant.

What's giving me trouble are some situational bonuses these spiders get in their webs. Skill bonuses, and CMD vs traps. I could certainly use a bit of help with those, so that the stat block output looks like this where Skills are displayed.

Stealth +12 (+16 in webs)
 
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