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Bug Reports?

Yes, please post bug reports to this forum - you should check the other threads to make sure you're not posting a duplicate of someone elses bug, but otherwise go right ahead. :)
 
Ok, then. :)
The Parrying Dagger from Adventurers Vault counts as a dagger, towards the Rogue Weapons, and so, using it should give a +1 attack bonus, which it doesn't.

There seem to be no class features at all among any of the classes from PHB2, but that's such an over-arching thing that I assume you're working on it and haven't implemented it, yet.

The latest update quite rightly notes that Supernal may not be taken as a 1st-level language, but Primordial may, and is missing out of the list. Abyssal may NOT, same as Supernal, but is also missing completely from the list.

And then a question...if I want to add my own power, and it uses a weapon, how do I make it add the ability-modifier? I can give the power [3W], but not '+str', not even if I copy an existing power.
 
For problems #2 and #3, are you using the full version of the D&D insider data? If not, the languages that aren't included in the free data won't be included.

Thanks for reporting the other two issues, I'll try and get these fixed. :)
 
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