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Bug Reports - Version 1.8

Mathias

Moderator
Staff member
Unfortunately, there are a few things that we weren't able to finish in time for the initial release;
  1. Combat
    • Apply wound modifiers to the appropriate tests.
  2. Magic
    • Astral Attributes, Perception, Projection and Combat (currently incomplete)
  3. Matrix & Technomancers
    • AR vs. VR vs. Hot-Sim VR (currently incomplete)
    • Active/Passive/Hidden mode
  4. Vehicles & Drones
    • Statistics for Vehicles
    • Rigging & Jumping In
    • Pilot Programs, Agents and IC
  5. NPCs & Critters
    • Grunt/Lieutenant NPC Mechanics
    • Group/Professional RatingCritters
  6. Miscellaneous
    • Track what senses a character currently has active, and report that to the user in a single list. This will be a list of special senses that's shown when you move your mouse over the Perception dicepool at the top of the screen.
    • For the Condition Monitors on the In-Play tab, replace the numbers with boxes
    • Toxin/Disease Resistances
    • Apply various "All Actions", "All Physical Actions", "All Matrix Actions" etc. bonuses/penalties, including wound penalties
    • Attribute-Only tests (Composure, Judge Intentions, Lifting & Carrying, Memory)
    • Modify Contacts so that they can't be altered on the Social tab during Advancement mode, but are instead changed on the Advancement tab, to preserve a record of how your relationship with that contact changed.
    • Guest cost for a lifestyle, shared lifestyles, permanent lifestyles
There's no need to report any of those issues in this thread, but if you come across anything else, please report them here, and we'll address them as soon as we can.
 
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During play, when Intuition is increased via the advancement tab, an error is generated by the validation routine that alerts you to having unspent knowledge & language BP. All free K&L BP were spent during creation phase, so the validation script is not seeing the skills locked out of the creation mode, even though the UI shows that the K&L window is locked to the advancement tab.
 
I'm entering the history and advancements of a very old character, an elf that dates back to SR 1. I hit a point in entering her advancements and metamagics that the list of metamagics is now below the bottom of the window, and there is no scroll function on that window. I have more metamagics powers to enter and advancements as well. If I enter one more advancement, the title bar for metamagics will be below the bottom of the window as well.

On a related note, the entry for the metamagic advancement does not let me choose whether this is a group or self initiation, which would change the karma cost of the initiation. Other than making an entry in the notes it does not let me choose the type of initiation; this may be a good thing as it allows for a more individualized initiation.
 
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On a related note, the entry for the metamagic advancement does not let me choose whether this is a group or self initiation, which would change the karma cost of the initiation. Other than making an entry in the notes it does not let me choose the type of initiation; this may be a good thing as it allows for a more individualized initiation.

Self/Group initiation costs are not a Core Rulebook rule - this will be added when the rest of Street Magic is added.

For the meantime, I'll add a Karma Cost adjustment to the Permanent Adjustments table that can alter the cost of the things you've added on the advances table.
 
This is to affect the K&L BP error, or the initiation issues, or both? I'm guessing from the response to the HL:SR & Initiation thread that it affects all of the above.
 
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I quoted the portion of your posts I've responded to. The rest won't be as quick to deal with, and I like to deal with bug reports as a batch, and since I'm currently concentrating on Sprites, I'm not ready to deal with that batch yet.
 
NP. The wording of your response looked like it might be a workable temporary solution to the problem I reported about the knowledge & Language build point error as well. That's what I get for not knowing how to punch code.
 
Made a custom Bulldog Stepvan, and couldn't add a sensor package to it (purchased a better pilot program and everything). So purchased a Sensor Package & Vehicle heavily modified it, but couldn't add it to the Step Van even though it was a container.
 
I apologize, but there ended up being a bit of a rush on the 1.8 update, and I didn't get a chance to address the bug reports before it was time to publish the update. I'll get them for the 1.10 update.
 
Made a custom Bulldog Stepvan, and couldn't add a sensor package to it (purchased a better pilot program and everything). So purchased a Sensor Package & Vehicle heavily modified it, but couldn't add it to the Step Van even though it was a container.

Please note that vehicles are listed among the unfinished items in the first post of this thread. Until vehicles are finished, any errors reported about them will not help me, since these reports are about the placeholders, not about the final versions.
 
Sorry, first time I have made a really customized vehicle so had forgotten that you hadn't finished them.
 
Bug? or Feature request? In the personal tab, it does not allow you to set the character age below 15. There are several NPCs in the various missions modules, Dusk to name one, that have influential npcs who are much younger than 15. Like Udo for example is an 8 year old ork boy.
 
Somehow missed this until just now.

The Adept Power Mystic Armor is counting towards the Encumberance factor with stacked armors. Shouldn't it be like the Troll's Natural Armor?
 
Device Ratings

Noticed that when purchasing drones there seems to be no way to change the device rating which defaults to 1. From SR4 rulebook drones should default to a Device Rating of 3.

Also can't rename a drone or item without erasing what type of item it is.

Would also like to see an option for skill rank equations when viewing the character sheet. It its there I haven't been able to find it.
 
Wayfarer - please re-read the first post in this thread - vehicles are not finished yet, so I'm afraid that error reports about their placeholders won't help in making the final versions.

Could you expand on what you mean by "skill rank equations", please?
 
Thanks, Wayfinder. I'll keep that in mind for future updates. I've moved that post over to the feature requests thread.
 
I took a look through the forum posts and also the Shadowrun errata site, just in case I was wrong about this one, but I haven't seen anything (feel free to let me know if I've missed something somewhere).

It looks like HeroLab adds a +1000 nuyen surcharge to commlinks as headware. Isn't it supposed to be +2000 (p. 339 of the 20th anniversary book)?
 
During play, when Intuition is increased via the advancement tab, an error is generated by the validation routine that alerts you to having unspent knowledge & language BP. All free K&L BP were spent during creation phase, so the validation script is not seeing the skills locked out of the creation mode, even though the UI shows that the K&L window is locked to the advancement tab.

Fixed in the next update, thanks for the report.
 
I'm entering the history and advancements of a very old character, an elf that dates back to SR 1. I hit a point in entering her advancements and metamagics that the list of metamagics is now below the bottom of the window, and there is no scroll function on that window. I have more metamagics powers to enter and advancements as well. If I enter one more advancement, the title bar for metamagics will be below the bottom of the window as well.

Fixed in the next update, thanks for the report.
 
Bug? or Feature request? In the personal tab, it does not allow you to set the character age below 15. There are several NPCs in the various missions modules, Dusk to name one, that have influential npcs who are much younger than 15. Like Udo for example is an 8 year old ork boy.

I've expanded them to minimum 4 years old, maximum 9999 years old for the next update (just in case you've come up with an exact set of dates for the last mana spike and know what year your dragon/ancient elf was born in). Thanks for the report.
 
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