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[Bug Reports] Ogre Kingdoms

Here are a few bugs I found that were not yet fixed:

When taking Skrag the Slaughterer, gorgers are supposed to become a special choice instead of a rare choice, and 2 gorgers are supposed to count for 1 slot of special choice. However, they are currently still showing as a rare choice.

I get a validation error of: "Too many of the same Rare" if I take more then 2 gorgers.

Also, the attack box of skrag looks weird. It says: 4/6/4/6. That's funky. It probably just means 4/6.

Here's another one related to the Greatskull magic armor. It says that spellcasters will miscast on double 1, 2, and 3s. However, in the errata, they changed it to say double 1, 2 and 6s (with the 6s also causing irresistible force).
 
Done, done and done! I'll upload new file tomorrow night, want to get as many bugs fixed over next 24 hours as I can, so I can then concentrate on Tomb Kings.
 
Thank you UltraPrime! You're doing a great job. There is one small thing you missed however.

When skrag is the general two gorgers count for only one special (normally each gorger counts as a special). So for example, in a 1500 pt army with skrag, I should be able to have 6 gorgers instead of 3.
 
My appologies, stumbled into that without reading have now read more of the forum and promise to never ask that question again :o

Sorry
 
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Bugs being worked on at moment:

Maneaters 'Been There, Done That'
Mournfang Cavalry having Magic Banners available to more than one unit.
 
Mournfang Cavalry:
Heavy Armor upgrade gives no bonus to armor.
Great Weapon upgrade does not modify model strength
Great weapon increases point cost by 8 for two models (should be 16)

Bruiser:
No enchanted shield magic item available
 
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Armour Value bug Mournfang Cavalry

In the new OK-file, when selecting Heavy Armour for the Mournfang Cavalry, the armour save for the normal Mournfang Cavalry does not change; i.e. it remains 4+. The armour save for the Mournfang Cavalry Crusher does change correctly.
The Iron Fist work correctly.
 
Iron Fist is no longer classified as a weapon Tyrant gets error message when trying to equip Iron fist and Magic sword.

Blood Cleaver is no longer included in new Ogre Kingdoms book but shows an an option in AB

Great Skull is no longer included in the new Ogre Kingdoms book but shows an an option in AB

Bull Gut is no longer included in the new Ogre Kingdoms book but shows as an option in AB
 
Bruiser options: Great Weapon is listed at 8 points, book states 11 points

Firebelly Special: Firebelly are NOT Immune to Poison but it is listed as a special rule for them when mousing over or printing.
 
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