A
angstboy at earthlink.net
Guest
--- In armybuilder@egroups.com, "Russell Sparkes" <rjs@i...> wrote:
> --- In armybuilder@egroups.com, angstboy@e... wrote:
> >
> > Okay, I have done this, it worked, thanks.
> >
> > Now, one more question, is there a way to clean it up so there's
no
> > slash?
> At the moment you need two stats, one you modify using your
options,
> the other you have as a derived stat (via the definition file.
> For example: Stat1 is hidden and it's the stat you do your stuffing
> with, then you have another stat, Stat, that is not hidden and is
> defined to be equal to Stat1.
>
> I don't think I explained that very well, look back through the
> archives for this egroup, Rob has explained it much better before.
I think I got you, but when I tried it it didn't work. When you use
the base:stat=(expr) format (same for the stat function), the
attribute uses the fixed stat value, not the derived value. (NOt
even the modified value, BTW, I tried it in reverse and I get even
funkier repsonses)
thus, I have a stat "holdq" that is equal to &qty, I have an
option, "set child stats" that is "chld:qty=(qty)" to set the
adjusted stat value to the parent's stat value. So far so good. I
create a child unit, the parent qty is 8, the starting child qty is
4, as soon as the child is created its qty is 4/8. so far so good.
I'm even showing my holdq stat, which is listed as 8. so far so
good. Finally, I have an option "clean stats" that is "base:qty=
(holdq)" on the child unit. When it goes into effect, the child's
stat becomes 0. (the assigned starting point in ABCreator). I've
tried changing the priorities, I've tried changing the syntax
(chld:holdq=(qty) + base:qty=(holdq) without the holdq stat being
derived) nothing works. I've tried finding that explanation you
mentioned, but I can't find it.
help?
John
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> --- In armybuilder@egroups.com, angstboy@e... wrote:
> >
> > Okay, I have done this, it worked, thanks.

> >
> > Now, one more question, is there a way to clean it up so there's
no
> > slash?
> At the moment you need two stats, one you modify using your
options,
> the other you have as a derived stat (via the definition file.
> For example: Stat1 is hidden and it's the stat you do your stuffing
> with, then you have another stat, Stat, that is not hidden and is
> defined to be equal to Stat1.
>
> I don't think I explained that very well, look back through the
> archives for this egroup, Rob has explained it much better before.
I think I got you, but when I tried it it didn't work. When you use
the base:stat=(expr) format (same for the stat function), the
attribute uses the fixed stat value, not the derived value. (NOt
even the modified value, BTW, I tried it in reverse and I get even
funkier repsonses)
thus, I have a stat "holdq" that is equal to &qty, I have an
option, "set child stats" that is "chld:qty=(qty)" to set the
adjusted stat value to the parent's stat value. So far so good. I
create a child unit, the parent qty is 8, the starting child qty is
4, as soon as the child is created its qty is 4/8. so far so good.
I'm even showing my holdq stat, which is listed as 8. so far so
good. Finally, I have an option "clean stats" that is "base:qty=
(holdq)" on the child unit. When it goes into effect, the child's
stat becomes 0. (the assigned starting point in ABCreator). I've
tried changing the priorities, I've tried changing the syntax
(chld:holdq=(qty) + base:qty=(holdq) without the holdq stat being
derived) nothing works. I've tried finding that explanation you
mentioned, but I can't find it.
help?
John
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