Fingersniffer
Member
So I have built out a level 7 alchemist and I have noticed that when I switched the +1hp Favored Bonus over to 1/2 Bomb damage it does not make the conversion on the bonus to bombs.
The base bonus is my Int which is a +5, I add in the 1/2 bomb damage on all 7 levels except level 1 I left as a skill point. So adding in the 6 levels of 1/2 bomb damage it should bring it to a +8 but still only reads as +5.
Now, sometimes when I load the character it will read correctly as a +8 but most of the time it doesn't add in the 1/2 bomb damage at all but will always show if I choose the 1 skill point or 1 hp.
This is quiet irritating so if something could be done to correct this behavior it would be very helpful.
The base bonus is my Int which is a +5, I add in the 1/2 bomb damage on all 7 levels except level 1 I left as a skill point. So adding in the 6 levels of 1/2 bomb damage it should bring it to a +8 but still only reads as +5.
Now, sometimes when I load the character it will read correctly as a +8 but most of the time it doesn't add in the 1/2 bomb damage at all but will always show if I choose the 1 skill point or 1 hp.
This is quiet irritating so if something could be done to correct this behavior it would be very helpful.