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Bootstrapping

Praetor

Well-known member
Is there a way to bootstrap from within a evaluation script. I need an item to be bootstrapped under certain conditions, so don't want to use the normal bootstrap element?

i am working in savage Worlds if that makes a difference
 
I have never used conditions for bootstrapping before so without some clear samples am lost on what you can or cant do.

it would seem easier to me to just do something like this
if "evaluation" Then
Perform #bootstrap[item]
endif

I also have no idea how you would remove an item with an evaluation script that was bootstrapped.
 
Another situation with Bootstrapping that I am trying to determine how to do...

I've got an Edge that gives you the Connections Edge with the Church, and a Major Obligation to the Church. So I am trying to figure out if I can code that in to the Bootstrap.

So...two bootstraps here..

1 Bootstrap Edge - Connections (Church)
2 Bootstrap Hindrance - Obligation (Major) (Church)

I'm just trying to figure out if that can be done.
 
Did you ever get this one dealt with? I have it if you need it. It works the same for the Hindrance.

<bootstrap thing="edgConnect">
<assignval field="domDomain" value="Church"/>
</bootstrap>
 
Thanks Man, I'm not at the computer I use to code the files, so I don't remember if I figured it out, but I will check it soon enough.!

Thanks for all your work!

Time to check my files and see if they work with the new files.
 
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